From e07fe3f1a438b245b0a4dbf4506fe4c9d03d9258 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Sun, 20 Feb 2011 02:12:35 -0500 Subject: STARTREK: Import my startrek engine Now updated even --- engines/startrek/font.cpp | 69 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100755 engines/startrek/font.cpp (limited to 'engines/startrek/font.cpp') diff --git a/engines/startrek/font.cpp b/engines/startrek/font.cpp new file mode 100755 index 0000000000..157c9848f2 --- /dev/null +++ b/engines/startrek/font.cpp @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-startrek.googlecode.com/svn/trunk/font.cpp $ + * $Id: font.cpp 2 2009-09-12 20:13:40Z clone2727 $ + * + */ + +#include "startrek/font.h" + +namespace StarTrek { + +static const byte CHARACTER_COUNT = 0x80; +static const byte CHARACTER_SIZE = 0x40; + +Font::Font(StarTrekEngine *vm) : _vm(vm) { + Common::SeekableReadStream *fontStream = _vm->openFile("FONT.FNT"); + + _characters = new Character[CHARACTER_COUNT]; + + for (byte i = 0; i < CHARACTER_COUNT; i++) + fontStream->read(_characters[i].data, CHARACTER_SIZE); + + delete fontStream; + +#if 0 + // Code to dump the font + printf ("DUMPING FONT"); + for (byte i = 0; i < CHARACTER_COUNT; i++) { + printf ("\n\nCHARACTER %02x (%d):\n", i, i); + for (byte j = 0; j < CHARACTER_SIZE; j++) { + if (!(j % 8)) + printf ("\n"); + if (_characters[i].data[j] == 0x7d) + printf ("1 "); + else if (_characters[i].data[j] == 0x78) + printf ("0 "); + else if (_characters[i].data[j] == 0) + printf (" "); + else + printf ("? "); + } + } + printf("\n\n"); +#endif +} + +Font::~Font() { + delete[] _characters; +} + +} -- cgit v1.2.3