From fe98dbb69d1f8222eeb391111f59670658b0daad Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Mon, 23 Jul 2018 22:53:10 -0400 Subject: STARTREK: Reformat with artistic style --- engines/startrek/rooms/demon1.cpp | 33 +++++++++++---------------------- 1 file changed, 11 insertions(+), 22 deletions(-) (limited to 'engines/startrek/rooms/demon1.cpp') diff --git a/engines/startrek/rooms/demon1.cpp b/engines/startrek/rooms/demon1.cpp index 3bd3e7caed..a30b5cc9ea 100644 --- a/engines/startrek/rooms/demon1.cpp +++ b/engines/startrek/rooms/demon1.cpp @@ -37,8 +37,7 @@ void Room::demon1Tick1() { _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_N; _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_N; _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_REDSHIRT] = DIR_N; - } - else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north? + } else if (_vm->_awayMission.demon.enteredFrom == 2) { // Entered from north? _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_KIRK] = DIR_S; _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_SPOCK] = DIR_S; _vm->_awayMission.crewDirectionsAfterWalk[OBJECT_MCCOY] = DIR_S; @@ -48,8 +47,7 @@ void Room::demon1Tick1() { if (!_vm->_awayMission.demon.beatKlingons) { _vm->_awayMission.disableWalking = true; _vm->_awayMission.timers[2] = 50; - } - else { + } else { loadActorAnim(8, "klg1d2", 0x120, 0x82, 0); if (!_vm->_awayMission.demon.tookKlingonHand) loadActorAnim(13, "klghnd", 0x10b, 0x8e, 0); @@ -126,8 +124,7 @@ void Room::demon1Timer1Expired() { // TODO return; } - } - else if (_rdfData[0xcb] != 1) { + } else if (_rdfData[0xcb] != 1) { anim = "klg2f"; shooter = 9; switch (_roomVar.demon1.attackIndex) { @@ -147,8 +144,7 @@ void Room::demon1Timer1Expired() { // TODO return; } - } - else { + } else { anim = "klg3f"; shooter = 10; switch (_roomVar.demon1.attackIndex) { @@ -182,16 +178,13 @@ void Room::demon1KlingonFinishedAimingWeapon() { if (_roomVar.demon1.attackIndex == 1) { loadActorAnim2(OBJECT_REDSHIRT, "rstunn", -1, -1, 0); crewman = OBJECT_REDSHIRT; - } - else if (_roomVar.demon1.attackIndex == 2) { + } else if (_roomVar.demon1.attackIndex == 2) { loadActorAnim2(OBJECT_SPOCK, "sstunn", -1, -1, 0); crewman = OBJECT_SPOCK; - } - else if (_roomVar.demon1.attackIndex == 3) { + } else if (_roomVar.demon1.attackIndex == 3) { loadActorAnim2(OBJECT_MCCOY, "mstune", -1, -1, 0); crewman = OBJECT_MCCOY; - } - else if (_roomVar.demon1.attackIndex == 4) { + } else if (_roomVar.demon1.attackIndex == 4) { loadActorAnim2(OBJECT_KIRK, "kstunn", -1, -1, 1); crewman = OBJECT_KIRK; } @@ -221,8 +214,7 @@ void Room::demon1UsePhaserOnKlingon1() { if (_roomVar.demon1.kirkShooting) { demon1ShootKlingon1(); - } - else { + } else { loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 3); _roomVar.demon1.kirkShooting = true; } @@ -270,8 +262,7 @@ void Room::demon1UsePhaserOnKlingon2() { if (_roomVar.demon1.kirkShooting) { demon1ShootKlingon2(); - } - else { + } else { loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 4); _roomVar.demon1.kirkShooting = true; } @@ -300,8 +291,7 @@ void Room::demon1UsePhaserOnKlingon3() { if (_roomVar.demon1.kirkShooting) { demon1ShootKlingon3(); - } - else { + } else { loadActorAnim2(OBJECT_KIRK, "kfiren", -1, -1, 5); _roomVar.demon1.kirkShooting = true; } @@ -390,8 +380,7 @@ void Room::demon1UseSTricorderOnKlingon1() { if (_roomVar.demon1.numKlingonsKilled == 3 && !_vm->_awayMission.demon.tookKlingonHand && _rdfData[0xcf] != 1) { showText(TX_SPEAKER_SPOCK, TX_DEM1_018); _rdfData[0xcf] = 1; - } - else { + } else { showText(TX_SPEAKER_SPOCK, TX_DEM1_019); } } -- cgit v1.2.3