From fe98dbb69d1f8222eeb391111f59670658b0daad Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Mon, 23 Jul 2018 22:53:10 -0400 Subject: STARTREK: Reformat with artistic style --- engines/startrek/rooms/mudd0.cpp | 11 +++++------ 1 file changed, 5 insertions(+), 6 deletions(-) (limited to 'engines/startrek/rooms/mudd0.cpp') diff --git a/engines/startrek/rooms/mudd0.cpp b/engines/startrek/rooms/mudd0.cpp index 9105c01e25..0b450e08fb 100644 --- a/engines/startrek/rooms/mudd0.cpp +++ b/engines/startrek/rooms/mudd0.cpp @@ -42,10 +42,10 @@ namespace StarTrek { void Room::mudd0Tick1() { playVoc("MUD0LOOP"); - // NOTE: Using the floppy version's code here; Mudd disappears from this room after - // the first meeting. Fixes an issue where Mudd appears in the first room when he's - // supposed to be in the medbay. - // TODO: verify this matches with floppy version's code + // NOTE: Using the floppy version's code here; Mudd disappears from this room after + // the first meeting. Fixes an issue where Mudd appears in the first room when he's + // supposed to be in the medbay. + // TODO: verify this matches with floppy version's code if (_vm->_awayMission.mudd.muddFirstRoomState != 0) _vm->_awayMission.mudd.muddFirstRoomState = 2; else { @@ -292,8 +292,7 @@ void Room::mudd0TalkToRedshirt() { if (_vm->_awayMission.mudd.muddFirstRoomState == 2) { showText(TX_SPEAKER_BUCHERT, TX_MUD0_039); showText(TX_SPEAKER_KIRK, TX_MUD0_008); - } - else { + } else { showText(TX_SPEAKER_BUCHERT, TX_MUD0_040); showText(TX_SPEAKER_MUDD, TX_MUD0_030); showText(TX_SPEAKER_BUCHERT, TX_MUD0_041); -- cgit v1.2.3