From d375429abef0109a483970975b053292efa4bd6e Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Fri, 11 May 2018 02:17:57 -0400 Subject: STARTREK: Objects and animations. Testing them with the transporter room. --- engines/startrek/sound.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/startrek/sound.cpp') diff --git a/engines/startrek/sound.cpp b/engines/startrek/sound.cpp index 2871a88613..105b3a0b7a 100644 --- a/engines/startrek/sound.cpp +++ b/engines/startrek/sound.cpp @@ -149,6 +149,9 @@ void Sound::playMidiMusicTracks(int startTrack, int loopTrack) { playMidiTrackInSlot(0, startTrack); } +/** + * TODO: original game had some caching of loaded voc files. + */ void Sound::playVoc(const Common::String &baseSoundName) { /* if (_vm->getPlatform() == Common::kPlatformAmiga) @@ -169,7 +172,7 @@ void Sound::playVoc(const Common::String &baseSoundName) { sub_2aaa3(); */ - for (int i=0; i_system->getMixer()->isSoundHandleActive(_sfxHandles[i])) continue; @@ -304,7 +307,7 @@ void Sound::loadPCMusicFile(const Common::String &baseSoundName) { } debugC(5, kDebugSound, "Loading midi \'%s\'\n", soundName.c_str()); - SharedPtr soundStream = _vm->openFile(soundName.c_str()); + SharedPtr soundStream = _vm->loadFile(soundName.c_str()); if (loadedSoundData != nullptr) delete[] loadedSoundData; -- cgit v1.2.3