From 15d9bc42ea14d1c1fd5d1f8787664bbf0944d0a3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 17 Mar 2007 00:53:21 +0000 Subject: Force all code to use EventManager::pollEvent instead of OSystem::pollEvent svn-id: r26156 --- engines/sword1/credits.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'engines/sword1/credits.cpp') diff --git a/engines/sword1/credits.cpp b/engines/sword1/credits.cpp index a8a4446d56..06539f986f 100644 --- a/engines/sword1/credits.cpp +++ b/engines/sword1/credits.cpp @@ -32,6 +32,7 @@ #include "common/file.h" #include "common/util.h" +#include "common/events.h" #include "common/system.h" @@ -274,7 +275,8 @@ void CreditsPlayer::delay(int msecs) { OSystem::Event event; uint32 start = _system->getMillis(); do { - while (_system->pollEvent(event)) { + Common::EventManager *eventMan = _system->getEventManager(); + while (eventMan->pollEvent(event)) { switch (event.type) { case OSystem::EVENT_QUIT: SwordEngine::_systemVars.engineQuit = true; -- cgit v1.2.3