From 12c9fb03820c383d5d10fa3c3ba8e2cffad8db98 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 12 Jun 2007 06:08:47 +0000 Subject: Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Files. svn-id: r27371 --- engines/sword2/animation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sword2/animation.cpp') diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index 2eb24430c7..c3b20d9f57 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -518,7 +518,7 @@ bool MoviePlayerDXA::load() { if (loadFile(filename)) { // The Broken Sword games always use external audio tracks. - if (_fd.readUint32BE() != MKID_BE('NULL')) + if (_fd->readUint32BE() != MKID_BE('NULL')) return false; _frameBuffer = _vm->_screen->getScreen(); -- cgit v1.2.3 From db8e5332fc4109898f44b01dd7d4faa362debbe2 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Thu, 21 Jun 2007 19:33:05 +0000 Subject: Use the KEYCODE constants. svn-id: r27593 --- engines/sword2/animation.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sword2/animation.cpp') diff --git a/engines/sword2/animation.cpp b/engines/sword2/animation.cpp index c3b20d9f57..12998e5e6d 100644 --- a/engines/sword2/animation.cpp +++ b/engines/sword2/animation.cpp @@ -429,7 +429,7 @@ void MoviePlayer::play(SequenceTextInfo *textList, uint32 numLines, int32 leadIn terminate = true; break; case Common::EVENT_KEYDOWN: - if (event.kbd.keycode == 27) + if (event.kbd.keycode == Common::KEYCODE_ESCAPE) terminate = true; break; default: -- cgit v1.2.3