From a1d22a063b2a9de47cf3f23cac1cd73777eea321 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 16 Aug 2010 20:23:53 +0000 Subject: SWORD25: Fix warnings svn-id: r53254 --- engines/sword25/gfx/animation.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'engines/sword25/gfx/animation.cpp') diff --git a/engines/sword25/gfx/animation.cpp b/engines/sword25/gfx/animation.cpp index 333bc986d6..1790e24c03 100644 --- a/engines/sword25/gfx/animation.cpp +++ b/engines/sword25/gfx/animation.cpp @@ -247,8 +247,6 @@ void BS_Animation::FrameNotification(int TimeElapsed) { // Nur wenn die Animation läuft wird sie auch weiterbewegt if (m_Running) { - int OldFrame = m_CurrentFrame; - // Gesamte vergangene Zeit bestimmen (inkl. Restzeit des aktuellen Frames) m_CurrentFrameTime += TimeElapsed; @@ -317,7 +315,7 @@ void BS_Animation::FrameNotification(int TimeElapsed) { } } - if (m_CurrentFrame != TmpCurFrame) { + if ((int)m_CurrentFrame != TmpCurFrame) { ForceRefresh(); if (animationDescriptionPtr->GetFrame(m_CurrentFrame).Action != "") { -- cgit v1.2.3