From eb66750137c1f32276ed4d66512deca2ee6aae93 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 12 Oct 2010 19:38:40 +0000 Subject: SWORD25: Enforce code naming conventions in gfx/animation* svn-id: r53393 --- engines/sword25/gfx/animationtemplateregistry.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/sword25/gfx/animationtemplateregistry.cpp') diff --git a/engines/sword25/gfx/animationtemplateregistry.cpp b/engines/sword25/gfx/animationtemplateregistry.cpp index 9a052471b6..6f4af690c6 100644 --- a/engines/sword25/gfx/animationtemplateregistry.cpp +++ b/engines/sword25/gfx/animationtemplateregistry.cpp @@ -98,7 +98,7 @@ bool AnimationTemplateRegistry::unpersist(InputPersistenceBlock &reader) { reader.read(handle); // BS_AnimationTemplate wieder herstellen. - result &= (AnimationTemplate::Create(reader, handle) != 0); + result &= (AnimationTemplate::create(reader, handle) != 0); } return reader.isGood() && result; -- cgit v1.2.3