From 47904bc7b2992189bb554833f00a79ff0fea9fb8 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 6 Aug 2010 13:13:25 +0000 Subject: SWORD25: Mass-astyle. svn-id: r53222 --- engines/sword25/gfx/dynamicbitmap.h | 25 ++++++++++++------------- 1 file changed, 12 insertions(+), 13 deletions(-) (limited to 'engines/sword25/gfx/dynamicbitmap.h') diff --git a/engines/sword25/gfx/dynamicbitmap.h b/engines/sword25/gfx/dynamicbitmap.h index 0449f9984d..04d1ce5c7a 100644 --- a/engines/sword25/gfx/dynamicbitmap.h +++ b/engines/sword25/gfx/dynamicbitmap.h @@ -23,7 +23,7 @@ * */ -/* +/* * This code is based on Broken Sword 2.5 engine * * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer @@ -54,31 +54,30 @@ namespace Sword25 { // Klassendeklaration // ----------------------------------------------------------------------------- -class BS_DynamicBitmap : public BS_Bitmap -{ -friend class BS_RenderObject; +class BS_DynamicBitmap : public BS_Bitmap { + friend class BS_RenderObject; public: virtual ~BS_DynamicBitmap(); virtual unsigned int GetPixel(int X, int Y) const; - virtual bool SetContent(const byte *Pixeldata, unsigned int Offset, unsigned int Stride); + virtual bool SetContent(const byte *Pixeldata, unsigned int Offset, unsigned int Stride); - virtual bool IsScalingAllowed() const; - virtual bool IsAlphaAllowed() const; - virtual bool IsColorModulationAllowed() const; - virtual bool IsSetContentAllowed() const; + virtual bool IsScalingAllowed() const; + virtual bool IsAlphaAllowed() const; + virtual bool IsColorModulationAllowed() const; + virtual bool IsSetContentAllowed() const; - virtual bool Persist(BS_OutputPersistenceBlock & Writer); - virtual bool Unpersist(BS_InputPersistenceBlock & Reader); + virtual bool Persist(BS_OutputPersistenceBlock &Writer); + virtual bool Unpersist(BS_InputPersistenceBlock &Reader); protected: - virtual bool DoRender(); + virtual bool DoRender(); private: BS_DynamicBitmap(BS_RenderObjectPtr ParentPtr, unsigned int Width, unsigned int Height); - BS_DynamicBitmap(BS_InputPersistenceBlock & Reader, BS_RenderObjectPtr ParentPtr, unsigned int Handle); + BS_DynamicBitmap(BS_InputPersistenceBlock &Reader, BS_RenderObjectPtr ParentPtr, unsigned int Handle); bool CreateGLImage(unsigned int Width, unsigned int Height); -- cgit v1.2.3