From 1d16dfd281b30627ce0ade7c6c2de0cb7e4cc985 Mon Sep 17 00:00:00 2001
From: Paul Gilbert
Date: Sat, 21 Aug 2010 08:20:32 +0000
Subject: SWORD25: Refactored engine to remove BS_Rect class
svn-id: r53265
---
engines/sword25/gfx/bitmapresource.h | 10 +++----
engines/sword25/gfx/fontresource.cpp | 4 +--
engines/sword25/gfx/fontresource.h | 8 +++---
engines/sword25/gfx/graphicengine.h | 11 ++++----
engines/sword25/gfx/image/image.h | 10 +++----
engines/sword25/gfx/image/vectorimage.cpp | 14 +++++-----
engines/sword25/gfx/image/vectorimage.h | 18 ++++++-------
engines/sword25/gfx/opengl/glimage.cpp | 4 +--
engines/sword25/gfx/opengl/glimage.h | 4 +--
engines/sword25/gfx/opengl/glvectorimageblit.cpp | 2 +-
engines/sword25/gfx/opengl/openglgfx.cpp | 4 +--
engines/sword25/gfx/opengl/openglgfx.h | 2 +-
engines/sword25/gfx/opengl/swimage.cpp | 4 +--
engines/sword25/gfx/opengl/swimage.h | 4 +--
engines/sword25/gfx/renderobject.cpp | 16 ++++++-----
engines/sword25/gfx/renderobject.h | 14 +++++-----
engines/sword25/gfx/renderobjectmanager.cpp | 2 +-
engines/sword25/gfx/renderobjectmanager.h | 2 +-
engines/sword25/gfx/text.cpp | 34 ++++++++++++------------
engines/sword25/gfx/text.h | 4 +--
20 files changed, 88 insertions(+), 83 deletions(-)
(limited to 'engines/sword25/gfx')
diff --git a/engines/sword25/gfx/bitmapresource.h b/engines/sword25/gfx/bitmapresource.h
index 11d854ea08..b46ebee479 100644
--- a/engines/sword25/gfx/bitmapresource.h
+++ b/engines/sword25/gfx/bitmapresource.h
@@ -46,7 +46,7 @@ namespace Sword25 {
// Forward Declarations
// -----------------------------------------------------------------------------
-class BS_Rect;
+class Common::Rect;
class BitmapResource : public Resource {
public:
@@ -100,7 +100,7 @@ public:
Der Standardwert ist 0.
@param Flipping gibt an, wie das Bild gespiegelt werden soll.
Der Standardwert ist BS_Image::FLIP_NONE (keine Spiegelung)
- @param pSrcPartRect Pointer auf ein BS_Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert
+ @param pSrcPartRect Pointer auf ein Common::Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert
werden soll oder NULL, falls das gesamte Bild gerendert werden soll.
Dieser Ausschnitt bezieht sich auf das ungespiegelte und unskalierte Bild.
Der Standardwert ist NULL.
@@ -130,7 +130,7 @@ public:
*/
bool Blit(int PosX = 0, int PosY = 0,
int Flipping = FLIP_NONE,
- BS_Rect *pSrcPartRect = NULL,
+ Common::Rect *pSrcPartRect = NULL,
unsigned int Color = BS_ARGB(255, 255, 255, 255),
int Width = -1, int Height = -1) {
BS_ASSERT(m_pImage);
@@ -139,7 +139,7 @@ public:
/**
@brief Füllt einen Rechteckigen Bereich des Bildes mit einer Farbe.
- @param pFillRect Pointer auf ein BS_Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt
+ @param pFillRect Pointer auf ein Common::Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt
werden soll oder NULL, falls das gesamte Bild gefüllt werden soll.
Der Standardwert ist NULL.
@param Color der 32 Bit Farbwert mit dem der Bildbereich gefüllt werden soll.
@@ -150,7 +150,7 @@ public:
BS_RGB und BS_ARGB benutzt werden.
@remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt.
*/
- bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) {
+ bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) {
BS_ASSERT(m_pImage);
return m_pImage->Fill(pFillRect, Color);
}
diff --git a/engines/sword25/gfx/fontresource.cpp b/engines/sword25/gfx/fontresource.cpp
index cdd6f886d3..0e5257a872 100644
--- a/engines/sword25/gfx/fontresource.cpp
+++ b/engines/sword25/gfx/fontresource.cpp
@@ -115,7 +115,7 @@ FontResource::FontResource(Kernel *pKernel, const Common::String &FileName) :
// Alle Character-Tags parsen
while (pElement) {
int CharCode;
- BS_Rect CharRect;
+ Common::Rect CharRect;
// Aktuelles Character-Tag parsen
if (!_ParseCharacterTag(*pElement, CharCode, CharRect)) {
@@ -200,7 +200,7 @@ bool FontResource::_ParseFontTag(TiXmlElement &Tag, Common::String &BitmapFileNa
// -----------------------------------------------------------------------------
-bool FontResource::_ParseCharacterTag(TiXmlElement &Tag, int &Code, BS_Rect &Rect) const {
+bool FontResource::_ParseCharacterTag(TiXmlElement &Tag, int &Code, Common::Rect &Rect) const {
// Code Attribut auslesen
const char *CodeString = Tag.Attribute("code");
if (!CodeString || !BS_String::ToInt(Common::String(CodeString), Code) || Code < 0 || Code >= 256) {
diff --git a/engines/sword25/gfx/fontresource.h b/engines/sword25/gfx/fontresource.h
index 3888927f9c..786405fe11 100644
--- a/engines/sword25/gfx/fontresource.h
+++ b/engines/sword25/gfx/fontresource.h
@@ -41,7 +41,7 @@
#include "sword25/kernel/common.h"
#include "sword25/kernel/resource.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
class TiXmlDocument;
class TiXmlElement;
@@ -100,7 +100,7 @@ public:
@param Character der ASCII-Code des Zeichens
@return Das Bounding-Rect des übergebenen Zeichens auf der Charactermap.
*/
- const BS_Rect &GetCharacterRect(int Character) const {
+ const Common::Rect &GetCharacterRect(int Character) const {
BS_ASSERT(Character >= 0 && Character < 256);
return _CharacterRects[Character];
}
@@ -118,7 +118,7 @@ private:
Common::String _BitmapFileName;
int _LineHeight;
int _GapWidth;
- BS_Rect _CharacterRects[256];
+ Common::Rect _CharacterRects[256];
// -----------------------------------------------------------------------------
// Hilfsmethoden
@@ -126,7 +126,7 @@ private:
bool _ParseXMLDocument(const Common::String &FileName, TiXmlDocument &Doc) const;
bool _ParseFontTag(TiXmlElement &Tag, Common::String &BitmapFileName, int &LineHeight, int &GapWidth) const;
- bool _ParseCharacterTag(TiXmlElement &Tag, int &Code, BS_Rect &Rect) const;
+ bool _ParseCharacterTag(TiXmlElement &Tag, int &Code, Common::Rect &Rect) const;
};
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/graphicengine.h b/engines/sword25/gfx/graphicengine.h
index 8968cc898e..fa2b1b191b 100644
--- a/engines/sword25/gfx/graphicengine.h
+++ b/engines/sword25/gfx/graphicengine.h
@@ -45,15 +45,16 @@
// Includes
#include "common/array.h"
+#include "common/rect.h"
#include "common/str.h"
#include "graphics/surface.h"
#include "sword25/kernel/common.h"
#include "sword25/kernel/bs_stdint.h"
#include "sword25/kernel/resservice.h"
#include "sword25/kernel/persistable.h"
-#include "sword25/math/rect.h"
#include "sword25/gfx/framecounter.h"
#include "sword25/gfx/renderobjectptr.h"
+#include "sword25/math/vertex.h"
namespace Sword25 {
@@ -250,7 +251,7 @@ public:
/**
* Returns the bounding box of the output buffer: (0, 0, Width, Height)
*/
- BS_Rect &GetDisplayRect() {
+ Common::Rect &GetDisplayRect() {
return m_ScreenRect;
}
@@ -284,13 +285,13 @@ public:
/**
* Fills a rectangular area of the frame buffer with a colour.
* Notes: It is possible to create transparent rectangles by passing a colour with an Alpha value of 255.
- * @param FillRectPtr Pointer to a BS_Rect, which specifies the section of the frame buffer to be filled.
+ * @param FillRectPtr Pointer to a Common::Rect, which specifies the section of the frame buffer to be filled.
* If the rectangle falls partly off-screen, then it is automatically trimmed.
* If a NULL value is passed, then the entire image is to be filled.
* @param Color The 32-bit colour with which the area is to be filled. The default is BS_RGB(0, 0, 0) (black)
@remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt.
*/
- virtual bool Fill(const BS_Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0;
+ virtual bool Fill(const Common::Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0;
// Debugging Methods
@@ -373,7 +374,7 @@ protected:
// -----------------
int m_Width;
int m_Height;
- BS_Rect m_ScreenRect;
+ Common::Rect m_ScreenRect;
int m_BitDepth;
bool m_Windowed;
diff --git a/engines/sword25/gfx/image/image.h b/engines/sword25/gfx/image/image.h
index dbf5a7f31d..5ea4a6caa4 100644
--- a/engines/sword25/gfx/image/image.h
+++ b/engines/sword25/gfx/image/image.h
@@ -44,7 +44,7 @@
// Includes
#include "sword25/kernel/common.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
#include "sword25/gfx/graphicengine.h"
namespace Sword25 {
@@ -102,7 +102,7 @@ public:
Der Standardwert ist 0.
@param Flipping gibt an, wie das Bild gespiegelt werden soll.
Der Standardwert ist BS_Image::FLIP_NONE (keine Spiegelung)
- @param pSrcPartRect Pointer auf ein BS_Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert
+ @param pSrcPartRect Pointer auf ein Common::Rect, welches den Ausschnitt des Quellbildes spezifiziert, der gerendert
werden soll oder NULL, falls das gesamte Bild gerendert werden soll.
Dieser Ausschnitt bezieht sich auf das ungespiegelte und unskalierte Bild.
Der Standardwert ist NULL.
@@ -133,13 +133,13 @@ public:
*/
virtual bool Blit(int PosX = 0, int PosY = 0,
int Flipping = FLIP_NONE,
- BS_Rect *pPartRect = NULL,
+ Common::Rect *pPartRect = NULL,
unsigned int Color = BS_ARGB(255, 255, 255, 255),
int Width = -1, int Height = -1) = 0;
/**
@brief Füllt einen Rechteckigen Bereich des Bildes mit einer Farbe.
- @param pFillRect Pointer auf ein BS_Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt
+ @param pFillRect Pointer auf ein Common::Rect, welches den Ausschnitt des Bildes spezifiziert, der gefüllt
werden soll oder NULL, falls das gesamte Bild gefüllt werden soll.
Der Standardwert ist NULL.
@param Color der 32 Bit Farbwert mit dem der Bildbereich gefüllt werden soll.
@@ -149,7 +149,7 @@ public:
BS_RGB und BS_ARGB benutzt werden.
@remark Falls das Rechteck nicht völlig innerhalb des Bildschirms ist, wird es automatisch zurechtgestutzt.
*/
- virtual bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0;
+ virtual bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0)) = 0;
/**
@brief Füllt den Inhalt des Bildes mit Pixeldaten.
diff --git a/engines/sword25/gfx/image/vectorimage.cpp b/engines/sword25/gfx/image/vectorimage.cpp
index 4d01e825ea..b1102d38b8 100644
--- a/engines/sword25/gfx/image/vectorimage.cpp
+++ b/engines/sword25/gfx/image/vectorimage.cpp
@@ -168,10 +168,10 @@ const u32 MAX_ACCEPTED_FLASH_VERSION = 3; // Die h
// -----------------------------------------------------------------------------
-// Konvertiert SWF-Rechteckdaten in einem Bitstrom in BS_Rect-Objekte
+// Konvertiert SWF-Rechteckdaten in einem Bitstrom in Common::Rect-Objekte
// -----------------------------------------------------------------------------
-BS_Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
+Common::Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
bs.FlushByte();
// Feststellen mit wie vielen Bits die einzelnen Komponenten kodiert sind
@@ -183,7 +183,7 @@ BS_Rect FlashRectToBSRect(VectorImage::SWFBitStream &bs) {
s32 YMin = bs.GetSignedBits(BitsPerValue);
s32 YMax = bs.GetSignedBits(BitsPerValue);
- return BS_Rect(XMin, YMin, XMax + 1, YMax + 1);
+ return Common::Rect(XMin, YMin, XMax + 1, YMax + 1);
}
@@ -210,7 +210,7 @@ struct CBBGetId {
const VectorImageElement &vectorImageElement;
};
-BS_Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) {
+Common::Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) {
#if 0 // TODO
agg::path_storage Path = vectorImageElement.GetPaths();
CBBGetId IdSource(vectorImageElement);
@@ -221,7 +221,7 @@ BS_Rect CalculateBoundingBox(const VectorImageElement &vectorImageElement) {
double x1, x2, y1, y2;
x1 = x2 = y1 = y2 = 0;
#endif
- return BS_Rect(static_cast(x1), static_cast(y1), static_cast(x2) + 1, static_cast(y2) + 1);
+ return Common::Rect(static_cast(x1), static_cast(y1), static_cast(x2) + 1, static_cast(y2) + 1);
}
}
@@ -264,7 +264,7 @@ VectorImage::VectorImage(const unsigned char *pFileData, unsigned int FileSize,
}
// SWF-Maße auslesen
- BS_Rect MovieRect = FlashRectToBSRect(bs);
+ Common::Rect MovieRect = FlashRectToBSRect(bs);
// Framerate und Frameanzahl auslesen
/* u32 FrameRate = */bs.GetU16();
@@ -513,7 +513,7 @@ bool VectorImage::ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned
// -----------------------------------------------------------------------------
-bool VectorImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
+bool VectorImage::Fill(const Common::Rect *pFillRect, unsigned int Color) {
BS_LOG_ERRORLN("Fill() is not supported.");
return false;
}
diff --git a/engines/sword25/gfx/image/vectorimage.h b/engines/sword25/gfx/image/vectorimage.h
index b61db91581..c17f98a3d5 100644
--- a/engines/sword25/gfx/image/vectorimage.h
+++ b/engines/sword25/gfx/image/vectorimage.h
@@ -41,7 +41,7 @@
#include "sword25/kernel/common.h"
#include "sword25/gfx/image/image.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
#if 0
#include "agg_path_storage.h"
@@ -132,7 +132,7 @@ public:
return m_FillStyles[FillStyle];
}
- const BS_Rect &GetBoundingBox() const {
+ const Common::Rect &GetBoundingBox() const {
return m_BoundingBox;
}
@@ -150,7 +150,7 @@ private:
Common::Array m_PathInfos;
Common::Array m_LineStyles;
Common::Array m_FillStyles;
- BS_Rect m_BoundingBox;
+ Common::Rect m_BoundingBox;
};
@@ -171,7 +171,7 @@ public:
BS_ASSERT(ElementNr < m_Elements.size());
return m_Elements[ElementNr];
}
- const BS_Rect &GetBoundingBox() const {
+ const Common::Rect &GetBoundingBox() const {
return m_BoundingBox;
}
@@ -179,15 +179,15 @@ public:
// Die abstrakten Methoden von BS_Image
//
virtual int GetWidth() const {
- return m_BoundingBox.GetWidth();
+ return m_BoundingBox.width();
}
virtual int GetHeight() const {
- return m_BoundingBox.GetHeight();
+ return m_BoundingBox.height();
}
virtual GraphicEngine::COLOR_FORMATS GetColorFormat() const {
return GraphicEngine::CF_ARGB32;
}
- virtual bool Fill(const BS_Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0));
+ virtual bool Fill(const Common::Rect *pFillRect = 0, unsigned int Color = BS_RGB(0, 0, 0));
virtual unsigned int GetPixel(int X, int Y);
virtual bool IsBlitSource() const {
return true;
@@ -213,7 +213,7 @@ public:
virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride);
virtual bool Blit(int PosX = 0, int PosY = 0,
int Flipping = FLIP_NONE,
- BS_Rect *pPartRect = NULL,
+ Common::Rect *pPartRect = NULL,
unsigned int Color = BS_ARGB(255, 255, 255, 255),
int Width = -1, int Height = -1);
@@ -224,7 +224,7 @@ private:
bool ParseStyles(unsigned int ShapeType, SWFBitStream &bs, unsigned int &NumFillBits, unsigned int &NumLineBits);
Common::Array m_Elements;
- BS_Rect m_BoundingBox;
+ Common::Rect m_BoundingBox;
};
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp
index a690cc19ee..919721df18 100644
--- a/engines/sword25/gfx/opengl/glimage.cpp
+++ b/engines/sword25/gfx/opengl/glimage.cpp
@@ -112,7 +112,7 @@ GLImage::~GLImage() {
// -----------------------------------------------------------------------------
-bool GLImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
+bool GLImage::Fill(const Common::Rect *pFillRect, unsigned int Color) {
BS_LOG_ERRORLN("Fill() is not supported.");
return false;
}
@@ -147,7 +147,7 @@ unsigned int GLImage::GetPixel(int X, int Y) {
// -----------------------------------------------------------------------------
-bool GLImage::Blit(int PosX, int PosY, int Flipping, BS_Rect *pPartRect, unsigned int Color, int Width, int Height) {
+bool GLImage::Blit(int PosX, int PosY, int Flipping, Common::Rect *pPartRect, unsigned int Color, int Width, int Height) {
int x1 = 0, y1 = 0;
int w = m_Width, h = m_Height;
if (pPartRect) {
diff --git a/engines/sword25/gfx/opengl/glimage.h b/engines/sword25/gfx/opengl/glimage.h
index 13276798e0..661c4cf1e7 100644
--- a/engines/sword25/gfx/opengl/glimage.h
+++ b/engines/sword25/gfx/opengl/glimage.h
@@ -82,10 +82,10 @@ public:
virtual bool Blit(int PosX = 0, int PosY = 0,
int Flipping = Image::FLIP_NONE,
- BS_Rect *pPartRect = NULL,
+ Common::Rect *pPartRect = NULL,
unsigned int Color = BS_ARGB(255, 255, 255, 255),
int Width = -1, int Height = -1);
- virtual bool Fill(const BS_Rect *pFillRect, unsigned int Color);
+ virtual bool Fill(const Common::Rect *pFillRect, unsigned int Color);
virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset = 0, unsigned int Stride = 0);
virtual unsigned int GetPixel(int X, int Y);
diff --git a/engines/sword25/gfx/opengl/glvectorimageblit.cpp b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
index 7dc6dd661d..8a91a910a2 100644
--- a/engines/sword25/gfx/opengl/glvectorimageblit.cpp
+++ b/engines/sword25/gfx/opengl/glvectorimageblit.cpp
@@ -53,7 +53,7 @@ const float LINE_SCALE_FACTOR = 1.0f;
bool VectorImage::Blit(int PosX, int PosY,
int Flipping,
- BS_Rect *pPartRect,
+ Common::Rect *pPartRect,
unsigned int Color,
int Width, int Height) {
#if 0
diff --git a/engines/sword25/gfx/opengl/openglgfx.cpp b/engines/sword25/gfx/opengl/openglgfx.cpp
index e73654ce95..bc2e228030 100644
--- a/engines/sword25/gfx/opengl/openglgfx.cpp
+++ b/engines/sword25/gfx/opengl/openglgfx.cpp
@@ -212,8 +212,8 @@ bool OpenGLGfx::GetVsync() const {
// -----------------------------------------------------------------------------
-bool OpenGLGfx::Fill(const BS_Rect *FillRectPtr, unsigned int Color) {
- BS_Rect Rect;
+bool OpenGLGfx::Fill(const Common::Rect *FillRectPtr, unsigned int Color) {
+ Common::Rect Rect;
if (!FillRectPtr) {
Rect.left = 0;
diff --git a/engines/sword25/gfx/opengl/openglgfx.h b/engines/sword25/gfx/opengl/openglgfx.h
index 6615c540df..12c91f7d14 100644
--- a/engines/sword25/gfx/opengl/openglgfx.h
+++ b/engines/sword25/gfx/opengl/openglgfx.h
@@ -77,7 +77,7 @@ public:
virtual void SetVsync(bool Vsync);
virtual bool GetVsync() const;
- virtual bool Fill(const BS_Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0));
+ virtual bool Fill(const Common::Rect *FillRectPtr = 0, unsigned int Color = BS_RGB(0, 0, 0));
virtual bool GetScreenshot(unsigned int &Width, unsigned int &Height, byte **Data);
// Resource-Managing Methoden
diff --git a/engines/sword25/gfx/opengl/swimage.cpp b/engines/sword25/gfx/opengl/swimage.cpp
index 5fa579365b..4dd8d9fca3 100644
--- a/engines/sword25/gfx/opengl/swimage.cpp
+++ b/engines/sword25/gfx/opengl/swimage.cpp
@@ -102,7 +102,7 @@ SWImage::~SWImage() {
bool SWImage::Blit(int PosX, int PosY,
int Flipping,
- BS_Rect *pPartRect,
+ Common::Rect *pPartRect,
unsigned int Color,
int Width, int Height) {
BS_LOG_ERRORLN("Blit() is not supported.");
@@ -111,7 +111,7 @@ bool SWImage::Blit(int PosX, int PosY,
// -----------------------------------------------------------------------------
-bool SWImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
+bool SWImage::Fill(const Common::Rect *pFillRect, unsigned int Color) {
BS_LOG_ERRORLN("Fill() is not supported.");
return false;
}
diff --git a/engines/sword25/gfx/opengl/swimage.h b/engines/sword25/gfx/opengl/swimage.h
index d563125d26..0d0d1c75c3 100644
--- a/engines/sword25/gfx/opengl/swimage.h
+++ b/engines/sword25/gfx/opengl/swimage.h
@@ -67,10 +67,10 @@ public:
virtual bool Blit(int PosX = 0, int PosY = 0,
int Flipping = Image::FLIP_NONE,
- BS_Rect *pPartRect = NULL,
+ Common::Rect *pPartRect = NULL,
unsigned int Color = BS_ARGB(255, 255, 255, 255),
int Width = -1, int Height = -1);
- virtual bool Fill(const BS_Rect *FillRectPtr, unsigned int Color);
+ virtual bool Fill(const Common::Rect *FillRectPtr, unsigned int Color);
virtual bool SetContent(const byte *Pixeldata, uint size, unsigned int Offset, unsigned int Stride);
virtual unsigned int GetPixel(int X, int Y);
diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp
index 3b9d3970d3..f0a7caea9e 100644
--- a/engines/sword25/gfx/renderobject.cpp
+++ b/engines/sword25/gfx/renderobject.cpp
@@ -182,15 +182,17 @@ void RenderObject::UpdateBoxes() {
m_BBox = CalcBoundingBox();
}
-BS_Rect RenderObject::CalcBoundingBox() const {
+Common::Rect RenderObject::CalcBoundingBox() const {
// Die Bounding-Box mit der Objektgröße initialisieren.
- BS_Rect BBox(0, 0, m_Width, m_Height);
+ Common::Rect BBox(0, 0, m_Width, m_Height);
// Die absolute Position der Bounding-Box berechnen.
- BBox.Move(m_AbsoluteX, m_AbsoluteY);
+ BBox.translate(m_AbsoluteX, m_AbsoluteY);
// Die Bounding-Box am Elternobjekt clippen.
- if (m_ParentPtr.IsValid()) BBox.Intersect(m_ParentPtr->GetBBox(), BBox);
+ if (m_ParentPtr.IsValid()) {
+ BBox.clip(m_ParentPtr->GetBBox());
+ }
return BBox;
}
@@ -269,8 +271,10 @@ void RenderObject::UpdateAbsolutePos() {
// Get-Methoden
// ------------
-bool RenderObject::GetObjectIntersection(RenderObjectPtr pObject, BS_Rect &Result) {
- return m_BBox.Intersect(pObject->GetBBox(), Result);
+bool RenderObject::GetObjectIntersection(RenderObjectPtr pObject, Common::Rect &Result) {
+ Result = pObject->GetBBox();
+ Result.clip(m_BBox);
+ return Result.isValidRect();
}
// Set-Methoden
diff --git a/engines/sword25/gfx/renderobject.h b/engines/sword25/gfx/renderobject.h
index 3a824d9012..222525c60a 100644
--- a/engines/sword25/gfx/renderobject.h
+++ b/engines/sword25/gfx/renderobject.h
@@ -48,7 +48,7 @@
// Includes
#include "sword25/kernel/common.h"
#include "sword25/kernel/persistable.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
#include "sword25/gfx/renderobjectptr.h"
#include "common/list.h"
@@ -336,7 +336,7 @@ public:
@brief Gibt die Bounding-Box des Objektes zurück.
@remark Diese Angabe erfolgt ausnahmsweise in Bildschirmkoordianten und nicht relativ zum Elternobjekt.
*/
- const BS_Rect &GetBBox() const {
+ const Common::Rect &GetBBox() const {
return m_BBox;
}
/**
@@ -379,10 +379,10 @@ protected:
bool m_ChildChanged; ///< Ist true, wenn sich ein Kinderobjekt verändert hat
TYPES m_Type; ///< Der Objekttyp
bool m_InitSuccess; ///< Ist true, wenn Objekt erfolgreich intialisiert werden konnte
- BS_Rect m_BBox; ///< Die Bounding-Box des Objektes in Bildschirmkoordinaten
+ Common::Rect m_BBox; ///< Die Bounding-Box des Objektes in Bildschirmkoordinaten
// Kopien der Variablen, die für die Errechnung des Dirty-Rects und zur Bestimmung der Objektveränderung notwendig sind
- BS_Rect m_OldBBox;
+ Common::Rect m_OldBBox;
int m_OldX;
int m_OldY;
int m_OldZ;
@@ -463,12 +463,12 @@ private:
@brief Berechnet die Bounding-Box des Objektes.
@return Gibt die Bounding-Box des Objektes in Bildschirmkoordinaten zurück.
*/
- BS_Rect CalcBoundingBox() const;
+ Common::Rect CalcBoundingBox() const;
/**
@brief Berechnet das Dirty-Rectangle des Objektes.
@return Gibt das Dirty-Rectangle des Objektes in Bildschirmkoordinaten zurück.
*/
- BS_Rect CalcDirtyRect() const;
+ Common::Rect CalcDirtyRect() const;
/**
@brief Berechnet die absolute Position des Objektes.
*/
@@ -509,7 +509,7 @@ private:
@param Result das Ergebnisrechteck
@return Gibt false zurück, falls sich die Objekte gar nicht schneiden.
*/
- bool GetObjectIntersection(RenderObjectPtr pObject, BS_Rect &Result);
+ bool GetObjectIntersection(RenderObjectPtr pObject, Common::Rect &Result);
/**
@brief Vergleichsoperator der auf Objektpointern basiert statt auf Objekten.
@remark Diese Methode wird fürs Sortieren der Kinderliste nach der Rendereihenfolge benutzt.
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index 72afd856c3..3fcf37275a 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -43,7 +43,7 @@
#include "sword25/kernel/outputpersistenceblock.h"
#include "sword25/gfx/graphicengine.h"
#include "sword25/gfx/animationtemplateregistry.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
#include "sword25/gfx/renderobject.h"
#include "sword25/gfx/timedrenderobject.h"
#include "sword25/gfx/rootrenderobject.h"
diff --git a/engines/sword25/gfx/renderobjectmanager.h b/engines/sword25/gfx/renderobjectmanager.h
index dd959b6826..7d9015d117 100644
--- a/engines/sword25/gfx/renderobjectmanager.h
+++ b/engines/sword25/gfx/renderobjectmanager.h
@@ -46,6 +46,7 @@
#define SWORD25_RENDEROBJECTMANAGER_H
// Includes
+#include "common/rect.h"
#include "sword25/kernel/common.h"
#include "sword25/gfx/renderobjectptr.h"
#include "sword25/kernel/persistable.h"
@@ -54,7 +55,6 @@ namespace Sword25 {
// Klassendefinition
class Kernel;
-class BS_Rect;
class RenderObject;
class TimedRenderObject;
diff --git a/engines/sword25/gfx/text.cpp b/engines/sword25/gfx/text.cpp
index 6d568f1b43..bb24cba25b 100644
--- a/engines/sword25/gfx/text.cpp
+++ b/engines/sword25/gfx/text.cpp
@@ -176,23 +176,23 @@ bool Text::DoRender() {
Common::Array::iterator Iter = m_Lines.begin();
for (; Iter != m_Lines.end(); ++Iter) {
// Feststellen, ob überhaupt Buchstaben der aktuellen Zeile vom Update betroffen sind.
- BS_Rect CheckRect = (*Iter).BBox;
- CheckRect.Move(m_AbsoluteX, m_AbsoluteY);
+ Common::Rect CheckRect = (*Iter).BBox;
+ CheckRect.translate(m_AbsoluteX, m_AbsoluteY);
// Jeden Buchstaben einzeln Rendern.
int CurX = m_AbsoluteX + (*Iter).BBox.left;
int CurY = m_AbsoluteY + (*Iter).BBox.top;
for (unsigned int i = 0; i < (*Iter).Text.size(); ++i) {
- BS_Rect CurRect = FontPtr->GetCharacterRect((unsigned char)(*Iter).Text[i]);
+ Common::Rect CurRect = FontPtr->GetCharacterRect((unsigned char)(*Iter).Text[i]);
- BS_Rect RenderRect(CurX, CurY, CurX + CurRect.GetWidth(), CurY + CurRect.GetHeight());
+ Common::Rect RenderRect(CurX, CurY, CurX + CurRect.width(), CurY + CurRect.height());
int RenderX = CurX + (RenderRect.left - RenderRect.left);
int RenderY = CurY + (RenderRect.top - RenderRect.top);
- RenderRect.Move(CurRect.left - CurX, CurRect.top - CurY);
+ RenderRect.translate(CurRect.left - CurX, CurRect.top - CurY);
Result = CharMapPtr->Blit(RenderX, RenderY, Image::FLIP_NONE, &RenderRect, m_ModulationColor);
if (!Result) break;
- CurX += CurRect.GetWidth() + FontPtr->GetGapWidth();
+ CurX += CurRect.width() + FontPtr->GetGapWidth();
}
}
@@ -260,8 +260,8 @@ void Text::UpdateFormat() {
for (j = i; j < m_Text.size(); ++j) {
if ((unsigned char)m_Text[j] == ' ') LastSpace = j;
- const BS_Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]);
- TempLineWidth += CurCharRect.GetWidth();
+ const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]);
+ TempLineWidth += CurCharRect.width();
TempLineWidth += FontPtr->GetGapWidth();
if ((TempLineWidth >= m_AutoWrapThreshold) && (LastSpace > 0))
@@ -275,10 +275,10 @@ void Text::UpdateFormat() {
for (j = i; j < LastSpace; ++j) {
m_Lines[CurLine].Text += m_Text[j];
- const BS_Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]);
- CurLineWidth += CurCharRect.GetWidth();
+ const Common::Rect &CurCharRect = FontPtr->GetCharacterRect((unsigned char)m_Text[j]);
+ CurLineWidth += CurCharRect.width();
CurLineWidth += FontPtr->GetGapWidth();
- if ((unsigned int) CurCharRect.GetHeight() > CurLineHeight) CurLineHeight = CurCharRect.GetHeight();
+ if ((unsigned int) CurCharRect.height() > CurLineHeight) CurLineHeight = CurCharRect.height();
}
m_Lines[CurLine].BBox.right = CurLineWidth;
@@ -299,17 +299,17 @@ void Text::UpdateFormat() {
m_Height = 0;
Common::Array::iterator Iter = m_Lines.begin();
for (; Iter != m_Lines.end(); ++Iter) {
- BS_Rect &BBox = (*Iter).BBox;
+ Common::Rect &BBox = (*Iter).BBox;
BBox.left = (m_Width - BBox.right) / 2;
BBox.right = BBox.left + BBox.right;
BBox.top = (Iter - m_Lines.begin()) * FontPtr->GetLineHeight();
BBox.bottom = BBox.top + BBox.bottom;
- m_Height += BBox.GetHeight();
+ m_Height += BBox.height();
}
} else {
// Keine automatische Formatierung, also wird der gesamte Text in nur eine Zeile kopiert.
m_Lines[0].Text = m_Text;
- m_Lines[0].BBox = BS_Rect(0, 0, m_Width, m_Height);
+ m_Lines[0].BBox = Common::Rect(0, 0, m_Width, m_Height);
}
FontPtr->Release();
@@ -322,10 +322,10 @@ void Text::UpdateMetrics(FontResource &FontResource) {
m_Height = 0;
for (unsigned int i = 0; i < m_Text.size(); ++i) {
- const BS_Rect &CurRect = FontResource.GetCharacterRect((unsigned char)m_Text[i]);
- m_Width += CurRect.GetWidth();
+ const Common::Rect &CurRect = FontResource.GetCharacterRect((unsigned char)m_Text[i]);
+ m_Width += CurRect.width();
if (i != m_Text.size() - 1) m_Width += FontResource.GetGapWidth();
- if (m_Height < CurRect.GetHeight()) m_Height = CurRect.GetHeight();
+ if (m_Height < CurRect.height()) m_Height = CurRect.height();
}
}
diff --git a/engines/sword25/gfx/text.h b/engines/sword25/gfx/text.h
index bf74f5caf2..9e062afba8 100644
--- a/engines/sword25/gfx/text.h
+++ b/engines/sword25/gfx/text.h
@@ -40,7 +40,7 @@
// -----------------------------------------------------------------------------
#include "sword25/kernel/common.h"
-#include "sword25/math/rect.h"
+#include "common/rect.h"
#include "sword25/gfx/renderobject.h"
namespace Sword25 {
@@ -164,7 +164,7 @@ private:
unsigned int m_AutoWrapThreshold;
struct LINE {
- BS_Rect BBox;
+ Common::Rect BBox;
Common::String Text;
};
--
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