From 66ecd08868b83d166e6e01c2e4c2b66eecdbe99a Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 20 Oct 2010 10:53:50 +0000 Subject: SWORD25: Fix to correctly write game state to savegame files svn-id: r53637 --- engines/sword25/kernel/outputpersistenceblock.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/sword25/kernel/outputpersistenceblock.h') diff --git a/engines/sword25/kernel/outputpersistenceblock.h b/engines/sword25/kernel/outputpersistenceblock.h index 3ece0175af..a7b0673f6f 100644 --- a/engines/sword25/kernel/outputpersistenceblock.h +++ b/engines/sword25/kernel/outputpersistenceblock.h @@ -49,6 +49,7 @@ public: void write(float value); void write(bool value); void write(const Common::String &string); + void write(Common::Array &value); void write(const void *bufferPtr, size_t size); const void *getData() const { -- cgit v1.2.3