From b53d12da23e6154e0f027fef68cc21518f53018d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 28 Oct 2010 09:51:56 +0000 Subject: SWORD25: Standardised savegame filenames, start on advanced engine features svn-id: r53901 --- engines/sword25/sword25.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/sword25/sword25.cpp') diff --git a/engines/sword25/sword25.cpp b/engines/sword25/sword25.cpp index 5d8851e63e..5864057423 100644 --- a/engines/sword25/sword25.cpp +++ b/engines/sword25/sword25.cpp @@ -39,6 +39,7 @@ #include "sword25/sword25.h" #include "sword25/kernel/filesystemutil.h" #include "sword25/kernel/kernel.h" +#include "sword25/kernel/persistenceservice.h" #include "sword25/package/packagemanager.h" #include "sword25/script/script.h" @@ -112,6 +113,9 @@ Common::Error Sword25Engine::appStart() { return Common::kUnknownError; } + // Set the game target for use in savegames + setGameTarget(_targetName.c_str()); + Common::StringArray commandParameters; scriptPtr->setCommandLine(commandParameters); -- cgit v1.2.3