From 227a080e5b25762dc7a5a942dcfbfdbfcd76c372 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 20 Feb 2007 18:50:17 +0000 Subject: Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me svn-id: r25752 --- engines/sword2/sound.cpp | 4 ++-- engines/sword2/sound.h | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'engines/sword2') diff --git a/engines/sword2/sound.cpp b/engines/sword2/sound.cpp index b1de94f3ad..1a7cc1cee6 100644 --- a/engines/sword2/sound.cpp +++ b/engines/sword2/sound.cpp @@ -83,11 +83,11 @@ Sound::Sound(Sword2Engine *vm) { _mixBuffer = NULL; _mixBufferLen = 0; - _vm->_mixer->setupPremix(this, Audio::Mixer::kMusicSoundType); + _vm->_mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_mixerSoundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, false, true); } Sound::~Sound() { - _vm->_mixer->setupPremix(0); + _vm->_mixer->stopHandle(_mixerSoundHandle); clearFxQueue(true); stopMusic(true); diff --git a/engines/sword2/sound.h b/engines/sword2/sound.h index 8c24494148..932e557eaa 100644 --- a/engines/sword2/sound.h +++ b/engines/sword2/sound.h @@ -176,6 +176,7 @@ private: Common::Mutex _mutex; + Audio::SoundHandle _mixerSoundHandle; Audio::SoundHandle _leadInHandle; Audio::SoundHandle _leadOutHandle; -- cgit v1.2.3