From 2f872168647e0dc4d87f449ed283b830716ad78e Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Tue, 5 Dec 2017 12:07:25 -0600 Subject: SWORD2: Replace use of strdup with Common::String --- engines/sword2/maketext.cpp | 6 +++--- engines/sword2/maketext.h | 6 +++--- engines/sword2/screen.cpp | 18 +++++++----------- 3 files changed, 13 insertions(+), 17 deletions(-) (limited to 'engines/sword2') diff --git a/engines/sword2/maketext.cpp b/engines/sword2/maketext.cpp index e279284d76..765ff0eaeb 100644 --- a/engines/sword2/maketext.cpp +++ b/engines/sword2/maketext.cpp @@ -83,7 +83,7 @@ namespace Sword2 { * error-signal character (chequered flag) */ -byte *FontRenderer::makeTextSprite(byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes, uint8 border) { +byte *FontRenderer::makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes, uint8 border) { debug(5, "makeTextSprite(\"%s\", maxWidth=%u)", sentence, maxWidth); _borderPen = border; @@ -123,7 +123,7 @@ byte *FontRenderer::makeTextSprite(byte *sentence, uint16 maxWidth, uint8 pen, u return textSprite; } -uint16 FontRenderer::analyzeSentence(byte *sentence, uint16 maxWidth, uint32 fontRes, LineInfo *line) { +uint16 FontRenderer::analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInfo *line) { // joinWidth = how much extra space is needed to append a word to a // line. NB. SPACE requires TWICE the '_charSpacing' to join a word // to line @@ -207,7 +207,7 @@ uint16 FontRenderer::analyzeSentence(byte *sentence, uint16 maxWidth, uint32 fon * error-signal character (chequered flag) */ -byte *FontRenderer::buildTextSprite(byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line, uint16 noOfLines) { +byte *FontRenderer::buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line, uint16 noOfLines) { uint16 i; // Find the width of the widest line in the output text diff --git a/engines/sword2/maketext.h b/engines/sword2/maketext.h index 726c23a5f9..64024f8db3 100644 --- a/engines/sword2/maketext.h +++ b/engines/sword2/maketext.h @@ -91,8 +91,8 @@ private: // each line - negative for overlap uint8 _borderPen; // output pen color of character borders - uint16 analyzeSentence(byte *sentence, uint16 maxWidth, uint32 fontRes, LineInfo *line); - byte *buildTextSprite(byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line, uint16 noOfLines); + uint16 analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInfo *line); + byte *buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line, uint16 noOfLines); uint16 charWidth(byte ch, uint32 fontRes); uint16 charHeight(uint32 fontRes); byte *findChar(byte ch, byte *charSet); @@ -109,7 +109,7 @@ public: free(_blocList[i].text_mem); } - byte *makeTextSprite(byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes, uint8 border = BORDER_PEN); + byte *makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes, uint8 border = BORDER_PEN); void killTextBloc(uint32 bloc_number); void printTextBlocs(); diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp index 40baf67e46..f3363df45f 100644 --- a/engines/sword2/screen.cpp +++ b/engines/sword2/screen.cpp @@ -845,22 +845,18 @@ enum { }; struct CreditsLine { - char *str; + Common::String str; byte type; int top; int height; byte *sprite; CreditsLine() { - str = NULL; sprite = NULL; } ~CreditsLine() { - free(str); free(sprite); - str = NULL; - sprite = NULL; } }; @@ -1036,7 +1032,7 @@ void Screen::rollCredits() { creditsLines[lineCount]->top = lineTop; creditsLines[lineCount]->height = CREDITS_FONT_HEIGHT; creditsLines[lineCount]->type = LINE_LEFT; - creditsLines[lineCount]->str = strdup(line); + creditsLines[lineCount]->str = line; lineCount++; *center_mark = '^'; @@ -1063,7 +1059,7 @@ void Screen::rollCredits() { lineTop += CREDITS_LINE_SPACING; } - creditsLines[lineCount]->str = strdup(line); + creditsLines[lineCount]->str = line; lineCount++; } @@ -1113,7 +1109,7 @@ void Screen::rollCredits() { // Free any sprites that have scrolled off the screen if (creditsLines[i]->top + creditsLines[i]->height < scrollPos) { - debug(2, "Freeing line %d: '%s'", i, creditsLines[i]->str); + debug(2, "Freeing line %d: '%s'", i, creditsLines[i]->str.c_str()); delete creditsLines[i]; creditsLines[i] = NULL; @@ -1121,8 +1117,8 @@ void Screen::rollCredits() { startLine = i + 1; } else if (creditsLines[i]->top < scrollPos + 400) { if (!creditsLines[i]->sprite) { - debug(2, "Creating line %d: '%s'", i, creditsLines[i]->str); - creditsLines[i]->sprite = _vm->_fontRenderer->makeTextSprite((byte *)creditsLines[i]->str, 600, 14, _vm->_speechFontId, 0); + debug(2, "Creating line %d: '%s'", i, creditsLines[i]->str.c_str()); + creditsLines[i]->sprite = _vm->_fontRenderer->makeTextSprite((byte *)creditsLines[i]->str.c_str(), 600, 14, _vm->_speechFontId, 0); } FrameHeader frame; @@ -1143,7 +1139,7 @@ void Screen::rollCredits() { spriteInfo.x = RENDERWIDE / 2 + 5; break; case LINE_CENTER: - if (strcmp(creditsLines[i]->str, "@") == 0) { + if (strcmp(creditsLines[i]->str.c_str(), "@") == 0) { spriteInfo.data = logoData; spriteInfo.x = (RENDERWIDE - logoWidth) / 2; spriteInfo.w = logoWidth; -- cgit v1.2.3