From 5859d0fab1f3e195ef75716e9d48ac4bb1b6daf4 Mon Sep 17 00:00:00 2001 From: D G Turner Date: Fri, 27 Jul 2012 08:27:13 +0100 Subject: TEENAGENT: Add symbols for idle animation table usage in Actor class. --- engines/teenagent/resources.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/teenagent/resources.h') diff --git a/engines/teenagent/resources.h b/engines/teenagent/resources.h index a834dfcbe4..6e1407cdb5 100644 --- a/engines/teenagent/resources.h +++ b/engines/teenagent/resources.h @@ -639,6 +639,9 @@ const uint16 saveStateSize = 0x777a; const uint16 dsAddr_egoX = 0x64af; // 2 bytes const uint16 dsAddr_egoY = 0x64b1; // 2 bytes +// Idle Animation List Table : 0x6540 to 0x???? +const uint16 dsAddr_idleAnimationListPtr = 0x6540; + // Current Scene Id : 0xb4f3 const uint16 dsAddr_currentScene = 0xb4f3; // 1 byte -- cgit v1.2.3