From 62c4c0922556a0ac95a60b760d2c49d3f186f85f Mon Sep 17 00:00:00 2001 From: D G Turner Date: Sat, 7 Jul 2012 17:04:42 +0100 Subject: TEENAGENT: Enable commented out debug statements. Commented out code is not good practice. Will change these statements to using debugflags instead in a future commit. --- engines/teenagent/scene.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'engines/teenagent/scene.cpp') diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 7e1c4fd471..8e4d1389f1 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -310,7 +310,7 @@ void Scene::loadOns() { debug(0, "loading ons animation"); uint16 addr = _vm->res->dseg.get_word(0xb4f5 + (_id - 1) * 2); - //debug(0, "ons index: %04x", addr); + debug(0, "ons index: %04x", addr); ons_count = 0; byte b; @@ -457,7 +457,7 @@ byte Scene::peekFlagEvent(uint16 addr) const { } void Scene::push(const SceneEvent &event) { - //debug(0, "push"); + debug(0, "push"); //event.dump(); if (event.type == SceneEvent::kWalk && !events.empty()) { SceneEvent &prev = events.back(); @@ -549,9 +549,9 @@ int Scene::lookupZoom(uint y) const { for (byte *zoom_table = _vm->res->dseg.ptr(_vm->res->dseg.get_word(0x70f4 + (_id - 1) * 2)); zoom_table[0] != 0xff && zoom_table[1] != 0xff; zoom_table += 2) { - //debug(0, "%d %d->%d", y, zoom_table[0], zoom_table[1]); + debug(0, "%d %d->%d", y, zoom_table[0], zoom_table[1]); if (y <= zoom_table[0]) { - //debug(0, "%d %d->%d", y, zoom_table[0], zoom_table[1]); + debug(0, "%d %d->%d", y, zoom_table[0], zoom_table[1]); return 256u * (100 - zoom_table[1]) / 100; } } @@ -814,7 +814,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { bool visible = true; if (message_first_frame != 0 && message_animation != NULL) { int index = message_animation->currentIndex() + 1; - //debug(0, "message: %s first: %u index: %u", message.c_str(), message_first_frame, index); + debug(0, "message: %s first: %u index: %u", message.c_str(), message_first_frame, index); if (index < message_first_frame) visible = false; if (index > message_last_frame) { @@ -835,7 +835,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { _vm->inventory->activate(false); _vm->processCallback(callback); } - //debug(0, "callback timer = %u", callback_timer); + debug(0, "callback timer = %u", callback_timer); } //if (!current_event.empty()) @@ -901,7 +901,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { bool Scene::processEventQueue() { while (!events.empty() && current_event.empty()) { - //debug(0, "processing next event"); + debug(0, "processing next event"); current_event = events.front(); events.pop_front(); switch (current_event.type) { @@ -1162,7 +1162,7 @@ bool Scene::processEventQueue() { } void Scene::setPalette(unsigned mul) { - //debug(0, "setPalette(%u)", mul); + debug(0, "setPalette(%u)", mul); byte p[3 * 256]; for (int i = 0; i < 3 * 256; ++i) { @@ -1224,13 +1224,13 @@ uint Scene::messageDuration(const Common::String &str) { uint delay_delta = 1 + (255 - speed) * 99 / 255; uint delay = 60 + (total_width * delay_delta) / 8; - //debug(0, "delay = %u, delta: %u", delay, delay_delta); + debug(0, "delay = %u, delta: %u", delay, delay_delta); return delay * 10; } void Scene::displayMessage(const Common::String &str, byte color, const Common::Point &pos) { //assert(!str.empty()); - //debug(0, "displayMessage: %s", str.c_str()); + debug(0, "displayMessage: %s", str.c_str()); message = str; message_pos = (pos.x | pos.y) ? pos : messagePosition(str, position); message_color = color; -- cgit v1.2.3