From a77a81da5160a8257d1596d11b27c8677b2350ef Mon Sep 17 00:00:00 2001 From: D G Turner Date: Sat, 7 Jul 2012 14:42:26 +0100 Subject: TEENAGENT: Remove unecessary passing of OSystem to scene Class. This can be accessed via the engine's _system variable instead. --- engines/teenagent/scene.cpp | 53 ++++++++++++++++++++++----------------------- 1 file changed, 26 insertions(+), 27 deletions(-) (limited to 'engines/teenagent/scene.cpp') diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index a1f6485a1d..7e1c4fd471 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -36,11 +36,10 @@ namespace TeenAgent { -Scene::Scene(TeenAgentEngine *vm, OSystem *system) : _vm(vm), intro(false), _id(0), ons(0), +Scene::Scene(TeenAgentEngine *vm) : _vm(vm), intro(false), _id(0), ons(0), orientation(kActorRight), actor_talking(false), teenagent(vm), teenagent_idle(vm), message_timer(0), message_first_frame(0), message_last_frame(0), message_animation(NULL), current_event(SceneEvent::kNone), hide_actor(false), callback(0), callback_timer(0), _idle_timer(0) { - _system = system; _fade_timer = 0; on_enabled = true; @@ -414,7 +413,7 @@ void Scene::init(int id, const Common::Point &pos) { if (now_playing != _vm->res->dseg.get_byte(0xDB90)) _vm->music->load(_vm->res->dseg.get_byte(0xDB90)); - _system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); + _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); setPalette(0); } @@ -605,11 +604,11 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { switch (current_event.type) { case SceneEvent::kCredits: { - _system->fillScreen(0); + _vm->_system->fillScreen(0); ///\todo: optimize me - Graphics::Surface *surface = _system->lockScreen(); + Graphics::Surface *surface = _vm->_system->lockScreen(); _vm->res->font7.render(surface, current_event.dst.x, current_event.dst.y -= game_delta, current_event.message, current_event.color); - _system->unlockScreen(); + _vm->_system->unlockScreen(); if (current_event.dst.y < -(int)current_event.timer) current_event.clear(); @@ -629,24 +628,24 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { } if (current_event.type == SceneEvent::kCreditsMessage) { - _system->fillScreen(0); - Graphics::Surface *surface = _system->lockScreen(); + _vm->_system->fillScreen(0); + Graphics::Surface *surface = _vm->_system->lockScreen(); if (current_event.lan == 8) { _vm->res->font8.shadow_color = current_event.orientation; _vm->res->font8.render(surface, current_event.dst.x, current_event.dst.y, message, current_event.color); } else { _vm->res->font7.render(surface, current_event.dst.x, current_event.dst.y, message, 0xd1); } - _system->unlockScreen(); + _vm->_system->unlockScreen(); return true; } if (background.pixels && debug_features.feature[DebugFeatures::kShowBack]) { - _system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); + _vm->_system->copyRectToScreen(background.pixels, background.pitch, 0, 0, background.w, background.h); } else - _system->fillScreen(0); + _vm->_system->fillScreen(0); - Graphics::Surface *surface = _system->lockScreen(); + Graphics::Surface *surface = _vm->_system->lockScreen(); bool got_any_animation = false; @@ -796,7 +795,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { } if (restart) { - _system->unlockScreen(); + _vm->_system->unlockScreen(); continue; } //removed mark == null. In final scene of chapter 2 mark rendered above table. @@ -860,7 +859,7 @@ bool Scene::render(bool tick_game, bool tick_mark, uint32 delta) { } } - _system->unlockScreen(); + _vm->_system->unlockScreen(); if (current_event.type == SceneEvent::kWait) { if (current_event.timer > delta) { @@ -1108,21 +1107,21 @@ bool Scene::processEventQueue() { break; case SceneEvent::kEffect: - _system->delayMillis(80); //2 vsyncs - _system->setShakePos(8); - _system->updateScreen(); + _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->setShakePos(8); + _vm->_system->updateScreen(); - _system->delayMillis(80); //2 vsyncs - _system->setShakePos(0); - _system->updateScreen(); + _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->setShakePos(0); + _vm->_system->updateScreen(); - _system->delayMillis(80); //2 vsyncs - _system->setShakePos(4); - _system->updateScreen(); + _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->setShakePos(4); + _vm->_system->updateScreen(); - _system->delayMillis(80); //2 vsyncs - _system->setShakePos(0); - _system->updateScreen(); + _vm->_system->delayMillis(80); //2 vsyncs + _vm->_system->setShakePos(0); + _vm->_system->updateScreen(); current_event.clear(); break; @@ -1170,7 +1169,7 @@ void Scene::setPalette(unsigned mul) { p[i] = (unsigned)palette[i] * mul; } - _system->getPaletteManager()->setPalette(p, 0, 256); + _vm->_system->getPaletteManager()->setPalette(p, 0, 256); } Object *Scene::getObject(int id, int scene_id) { -- cgit v1.2.3