From 7cbbc0ad25dde67d69dbb2f3e8da1c8a9ec4be1a Mon Sep 17 00:00:00 2001 From: Vladimir Menshakov Date: Tue, 15 Sep 2009 07:41:05 +0000 Subject: adapted code to comply code formatting conventions. svn-id: r44098 --- engines/teenagent/teenagent.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'engines/teenagent/teenagent.h') diff --git a/engines/teenagent/teenagent.h b/engines/teenagent/teenagent.h index 2adafabdcd..8944d06f16 100644 --- a/engines/teenagent/teenagent.h +++ b/engines/teenagent/teenagent.h @@ -44,7 +44,7 @@ class TeenAgentEngine: public Engine { public: enum Action { ActionNone, ActionExamine, ActionUse }; - TeenAgentEngine(OSystem * system, const ADGameDescription *gd); + TeenAgentEngine(OSystem *system, const ADGameDescription *gd); virtual Common::Error run(); virtual Common::Error loadGameState(int slot); @@ -56,13 +56,13 @@ public: void deinit(); - Object * findObject(int id, const Common::Point &point); + Object *findObject(int id, const Common::Point &point); void examine(const Common::Point &point, Object *object); void use(Object *object); bool processCallback(uint16 addr); - inline Scene * getScene() { return scene; } + inline Scene *getScene() { return scene; } static Common::String parseMessage(uint16 addr); @@ -72,7 +72,7 @@ public: void displayCredits(uint16 addr); void moveTo(const Common::Point & dst, byte o, bool warp = false); void moveTo(uint16 x, uint16 y, byte o, bool warp = false); - void moveTo(Object * obj); + void moveTo(Object *obj); void moveRel(int16 x, int16 y, byte o, bool warp = false); void playActorAnimation(uint16 id, bool async = false); void playAnimation(uint16 id, byte slot, bool async = false); @@ -105,7 +105,7 @@ private: bool scene_busy; Action action; - Object * dst_object; + Object *dst_object; Audio::AudioStream *_musicStream; -- cgit v1.2.3