From 5568a8473b975dc2e7e0d1f1ae075ebd6d96f2f3 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 4 May 2010 11:56:52 +0000 Subject: Get rid of Engine::_gameDataDir. This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 --- engines/teenagent/inventory.cpp | 1 + engines/teenagent/scene.cpp | 2 ++ 2 files changed, 3 insertions(+) (limited to 'engines/teenagent') diff --git a/engines/teenagent/inventory.cpp b/engines/teenagent/inventory.cpp index 5a08883a53..47267dabf0 100644 --- a/engines/teenagent/inventory.cpp +++ b/engines/teenagent/inventory.cpp @@ -23,6 +23,7 @@ */ #include "common/stream.h" +#include "common/ptr.h" #include "teenagent/inventory.h" #include "teenagent/resources.h" diff --git a/engines/teenagent/scene.cpp b/engines/teenagent/scene.cpp index 296ab576f4..25054e54fc 100644 --- a/engines/teenagent/scene.cpp +++ b/engines/teenagent/scene.cpp @@ -25,6 +25,8 @@ #include "common/config-manager.h" #include "common/debug.h" #include "common/algorithm.h" +#include "common/ptr.h" + #include "teenagent/scene.h" #include "teenagent/resources.h" #include "teenagent/surface.h" -- cgit v1.2.3