From 3fdddd53b2b970aae3e967bebc0bff6e642a5111 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 1 Dec 2012 21:53:33 +0200 Subject: TINSEL: Start handling the BE resources of the Mac versions of DW1 Refer to bug #3110936 This is still work in progress, but it doesn't affect the rest of the LE versions of DW1. Both the Mac demo and the full version still crash. The music in the Mac version is skipped for now, as it isn't MIDI --- engines/tinsel/anim.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tinsel/anim.cpp') diff --git a/engines/tinsel/anim.cpp b/engines/tinsel/anim.cpp index 034296ccc7..cfc2612a5c 100644 --- a/engines/tinsel/anim.cpp +++ b/engines/tinsel/anim.cpp @@ -189,7 +189,7 @@ SCRIPTSTATE DoNextFrame(ANIM *pAnim) { default: // must be an actual animation frame handle // set objects new animation frame - pAnim->pObject->hShape = FROM_LE_32(pAni[pAnim->scriptIndex].hFrame); + pAnim->pObject->hShape = FROM_32(pAni[pAnim->scriptIndex].hFrame); // re-shape the object MultiReshape(pAnim->pObject); -- cgit v1.2.3