From c441c5261ff3e6ad114c0384ef818b942655f3a6 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 23 Jul 2008 09:02:47 +0000 Subject: Added Tinsel engine to main repos (no news item for it ON PURPOSE) svn-id: r33230 --- engines/tinsel/music.h | 118 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 118 insertions(+) create mode 100644 engines/tinsel/music.h (limited to 'engines/tinsel/music.h') diff --git a/engines/tinsel/music.h b/engines/tinsel/music.h new file mode 100644 index 0000000000..80456e2a76 --- /dev/null +++ b/engines/tinsel/music.h @@ -0,0 +1,118 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// Music class + +#ifndef TINSEL_MUSIC_H +#define TINSEL_MUSIC_H + +#include "sound/mididrv.h" +#include "sound/midiparser.h" +#include "common/mutex.h" + +namespace Tinsel { + +#define MAXMIDIVOL 127 + +bool PlayMidiSequence( // Plays the specified MIDI sequence through the sound driver + uint32 dwFileOffset, // handle of MIDI sequence data + bool bLoop); // Whether to loop the sequence + +bool MidiPlaying(void); // Returns TRUE if a Midi tune is currently playing + +bool StopMidi(void); // Stops any currently playing midi + +void SetMidiVolume( // Sets the volume of the MIDI music. Returns the old volume + int vol); // new volume - 0..MAXMIDIVOL + +int GetMidiVolume(); + +void OpenMidiFiles(); +void DeleteMidiBuffer(); + +void CurrentMidiFacts(SCNHANDLE *pMidi, bool *pLoop); +void RestoreMidiFacts(SCNHANDLE Midi, bool Loop); + +int GetTrackNumber(SCNHANDLE hMidi); +SCNHANDLE GetTrackOffset(int trackNumber); + +void dumpMusic(); + + +class MusicPlayer : public MidiDriver { +public: + MusicPlayer(MidiDriver *driver); + ~MusicPlayer(); + + bool isPlaying() { return _isPlaying; } + void setPlaying(bool playing) { _isPlaying = playing; } + + void setVolume(int volume); + int getVolume() { return _masterVolume; } + + void playXMIDI(byte *midiData, uint32 size, bool loop); + void stop(); + void pause(); + void resume(); + void setLoop(bool loop) { _looping = loop; } + + //MidiDriver interface implementation + int open(); + void close(); + void send(uint32 b); + + void metaEvent(byte type, byte *data, uint16 length); + + void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { } + + // The original sets the "sequence timing" to 109 Hz, whatever that + // means. The default is 120. + + uint32 getBaseTempo(void) { return _driver ? (109 * _driver->getBaseTempo()) / 120 : 0; } + + //Channel allocation functions + MidiChannel *allocateChannel() { return 0; } + MidiChannel *getPercussionChannel() { return 0; } + + MidiParser *_parser; + Common::Mutex _mutex; + +protected: + + static void onTimer(void *data); + + MidiChannel *_channel[16]; + MidiDriver *_driver; + MidiParser *_xmidiParser; + byte _channelVolume[16]; + + bool _isPlaying; + bool _looping; + byte _masterVolume; +}; + +} // End of namespace Made + +#endif -- cgit v1.2.3