From f3f93da8b8a2770d830e7b66ae76fdd028adeaed Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sat, 20 Dec 2008 23:15:46 +0000 Subject: - Added comment about error check when loading save on startup - Updated code to properly test the last three digits of save filenames instead of only the last two svn-id: r35455 --- engines/tinsel/tinsel.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/tinsel/tinsel.cpp') diff --git a/engines/tinsel/tinsel.cpp b/engines/tinsel/tinsel.cpp index e9bd50e142..ddfde0df6d 100644 --- a/engines/tinsel/tinsel.cpp +++ b/engines/tinsel/tinsel.cpp @@ -992,6 +992,9 @@ Common::Error TinselEngine::go() { //dumpMusic(); // dumps all of the game's music in external XMIDI files // Load game from specified slot, if any + // + // TODO: We might want to think about taking care of possible errors + // when loading the save state. if (ConfMan.hasKey("save_slot")) loadGameState(ConfMan.getInt("save_slot")); -- cgit v1.2.3