From a89dd72f2007b00304d0cc01ac4b6dc08ed6625e Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Mon, 29 Feb 2016 21:20:33 -0500 Subject: TITANIC: Implemented lots of CBackground descendent classes --- engines/titanic/game/cell_point_button.h | 66 ++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 engines/titanic/game/cell_point_button.h (limited to 'engines/titanic/game/cell_point_button.h') diff --git a/engines/titanic/game/cell_point_button.h b/engines/titanic/game/cell_point_button.h new file mode 100644 index 0000000000..a16e7ae705 --- /dev/null +++ b/engines/titanic/game/cell_point_button.h @@ -0,0 +1,66 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TITANIC_CELL_POINT_BUTTON_H +#define TITANIC_CELL_POINT_BUTTON_H + +#include "titanic/core/background.h" + +namespace Titanic { + +class CCellPointButton : public CBackground { +public: + int _fieldE0; + int _fieldE4; + int _fieldE8; + int _fieldEC; + int _fieldF0; + int _fieldF4; + int _fieldF8; + int _fieldFC; + int _field100; + int _field104; + int _field108; + CString _string3; + int _field118; +public: + CCellPointButton(); + + /** + * Return the class name + */ + virtual const char *getClassName() const { return "CCellPointButton"; } + + /** + * Save the data for the class to file + */ + virtual void save(SimpleFile *file, int indent) const; + + /** + * Load the data for the class from file + */ + virtual void load(SimpleFile *file); +}; + +} // End of namespace Titanic + +#endif /* TITANIC_CELL_POINT_BUTTON_H */ -- cgit v1.2.3 From 7375394b810f3503f168d5770555aa1932d7892d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 6 Mar 2016 19:12:49 -0500 Subject: TITANIC: Converting saveable objects hierarchy to have type data This is necessary for at least message sending, and probably other areas, that needs to be able to pass class filtering for message targets. And I could figure out a clean way to use the built-in RTTI --- engines/titanic/game/cell_point_button.h | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'engines/titanic/game/cell_point_button.h') diff --git a/engines/titanic/game/cell_point_button.h b/engines/titanic/game/cell_point_button.h index a16e7ae705..02710f6ce5 100644 --- a/engines/titanic/game/cell_point_button.h +++ b/engines/titanic/game/cell_point_button.h @@ -43,13 +43,9 @@ public: CString _string3; int _field118; public: + CLASSDEF CCellPointButton(); - /** - * Return the class name - */ - virtual const char *getClassName() const { return "CCellPointButton"; } - /** * Save the data for the class to file */ -- cgit v1.2.3 From 5ccc0a66da38d23520234e7060efaf966d3345b9 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 29 Jun 2016 19:53:16 -0400 Subject: TITANIC: Removed const modifier from all saveable objects Turns out that CGameObject::save regenerates the _movieRangeInfo list. So the const suffix can no longer be used for the entire hierarchy --- engines/titanic/game/cell_point_button.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/titanic/game/cell_point_button.h') diff --git a/engines/titanic/game/cell_point_button.h b/engines/titanic/game/cell_point_button.h index 02710f6ce5..0a04350838 100644 --- a/engines/titanic/game/cell_point_button.h +++ b/engines/titanic/game/cell_point_button.h @@ -49,7 +49,7 @@ public: /** * Save the data for the class to file */ - virtual void save(SimpleFile *file, int indent) const; + virtual void save(SimpleFile *file, int indent); /** * Load the data for the class from file -- cgit v1.2.3 From 4d79ee16c07e2398e9058fe93947b4704cd6048a Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 24 Jul 2016 20:30:56 -0400 Subject: TITANIC: Add semicolon after CLASSDEF macro usage --- engines/titanic/game/cell_point_button.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/titanic/game/cell_point_button.h') diff --git a/engines/titanic/game/cell_point_button.h b/engines/titanic/game/cell_point_button.h index 0a04350838..6f1fdc3809 100644 --- a/engines/titanic/game/cell_point_button.h +++ b/engines/titanic/game/cell_point_button.h @@ -43,7 +43,7 @@ public: CString _string3; int _field118; public: - CLASSDEF + CLASSDEF; CCellPointButton(); /** -- cgit v1.2.3