From 3c2c82fcd593e7b358f359de69070b6dd0e92150 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 19 Aug 2016 23:41:19 -0400 Subject: TITANIC: Implemented more game classes --- engines/titanic/game/end_credits.cpp | 29 +++++++++++++++++++++++++++-- 1 file changed, 27 insertions(+), 2 deletions(-) (limited to 'engines/titanic/game/end_credits.cpp') diff --git a/engines/titanic/game/end_credits.cpp b/engines/titanic/game/end_credits.cpp index 61640b92ad..f613e5a008 100644 --- a/engines/titanic/game/end_credits.cpp +++ b/engines/titanic/game/end_credits.cpp @@ -24,16 +24,41 @@ namespace Titanic { +BEGIN_MESSAGE_MAP(CEndCredits, CGameObject) + ON_MESSAGE(MouseButtonDownMsg) + ON_MESSAGE(FrameMsg) +END_MESSAGE_MAP() + void CEndCredits::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); - file->writeNumberLine(_value, indent); + file->writeNumberLine(_flag, indent); CGameObject::save(file, indent); } void CEndCredits::load(SimpleFile *file) { file->readNumber(); - _value = file->readNumber(); + _flag = file->readNumber(); CGameObject::load(file); } +bool CEndCredits::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { + if (_flag) { + deinit(); + stopGlobalSound(true, -1); + _flag = false; + } else { + loadSound("z#41.wav"); + playGlobalSound("z#41.wav", -1, false, false, 0); + _flag = true; + } + + return true; +} + +bool CEndCredits::FrameMsg(CFrameMsg *msg) { + if (_flag) + makeDirty(); + return true; +} + } // End of namespace Titanic -- cgit v1.2.3