From 8f29f067a41548da7625ebfec43e7ca8f22dfe4a Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 27 Aug 2016 22:51:33 -0400 Subject: TITANIC: Implemented more game classes --- .../titanic/game/transport/service_elevator.cpp | 227 ++++++++++++++++++++- engines/titanic/game/transport/service_elevator.h | 16 +- 2 files changed, 230 insertions(+), 13 deletions(-) (limited to 'engines/titanic/game/transport') diff --git a/engines/titanic/game/transport/service_elevator.cpp b/engines/titanic/game/transport/service_elevator.cpp index 1ea8d14e36..1980825cb6 100644 --- a/engines/titanic/game/transport/service_elevator.cpp +++ b/engines/titanic/game/transport/service_elevator.cpp @@ -21,15 +21,27 @@ */ #include "titanic/game/transport/service_elevator.h" +#include "titanic/core/room_item.h" +#include "titanic/npcs/doorbot.h" -namespace Titanic { +namespace Titanic { -int CServiceElevator::_v1; +BEGIN_MESSAGE_MAP(CServiceElevator, CTransport) + ON_MESSAGE(BodyInBilgeRoomMsg) + ON_MESSAGE(EnterViewMsg) + ON_MESSAGE(ServiceElevatorMsg) + ON_MESSAGE(TimerMsg) + ON_MESSAGE(ServiceElevatorFloorRequestMsg) + ON_MESSAGE(LeaveRoomMsg) + ON_MESSAGE(OpeningCreditsMsg) +END_MESSAGE_MAP() + +bool CServiceElevator::_v1; int CServiceElevator::_v2; int CServiceElevator::_v3; CServiceElevator::CServiceElevator() : CTransport(), - _fieldF8(0), _fieldFC(0), _field100(0), _field104(0) { + _fieldF8(0), _soundHandle1(0), _timerId(0), _soundHandle2(0) { } void CServiceElevator::save(SimpleFile *file, int indent) { @@ -38,9 +50,9 @@ void CServiceElevator::save(SimpleFile *file, int indent) { file->writeNumberLine(_v2, indent); file->writeNumberLine(_v3, indent); file->writeNumberLine(_fieldF8, indent); - file->writeNumberLine(_fieldFC, indent); - file->writeNumberLine(_field100, indent); - file->writeNumberLine(_field104, indent); + file->writeNumberLine(_soundHandle1, indent); + file->writeNumberLine(_timerId, indent); + file->writeNumberLine(_soundHandle2, indent); CTransport::save(file, indent); } @@ -51,11 +63,208 @@ void CServiceElevator::load(SimpleFile *file) { _v2 = file->readNumber(); _v3 = file->readNumber(); _fieldF8 = file->readNumber(); - _fieldFC = file->readNumber(); - _field100 = file->readNumber(); - _field104 = file->readNumber(); + _soundHandle1 = file->readNumber(); + _timerId = file->readNumber(); + _soundHandle2 = file->readNumber(); CTransport::load(file); } +bool CServiceElevator::BodyInBilgeRoomMsg(CBodyInBilgeRoomMsg *msg) { + _v2 = true; + _string1 = "BilgeRoomWith.Node 2.N"; + return true; +} + +bool CServiceElevator::EnterViewMsg(CEnterViewMsg *msg) { + petShow(); + return true; +} + +bool CServiceElevator::ServiceElevatorMsg(CServiceElevatorMsg *msg) { + switch (msg->_value) { + case 1: + case 2: + case 3: { + switch (msg->_value) { + case 1: + _v3 = 0; + break; + case 2: + _v3 = 1; + break; + case 3: + _v3 = 2; + break; + } + + CServiceElevatorFloorRequestMsg requestMsg; + requestMsg.execute(this); + break; + } + + case 4: + if (!_string1.empty()) { + if (_string1 == "DeepSpace") { + disableMouse(); + _soundHandle1 = playSound("z#413.wav", 50); + _timerId = addTimer(1, 1000, 500); + } else { + changeView(_string1); + } + } + break; + + case 5: + _fieldF8 = false; + _fieldDC = _v3; + loadSound("z#423.wav"); + stopSound(_soundHandle2); + _soundHandle2 = playSound("z#423.wav", 80); + + switch (_fieldDC) { + case 0: + _string1 = "DeepSpace"; + _string2 = "a#2.wav"; + queueSound("z#416.wav", _soundHandle2, 50); + break; + + case 1: + _string1 = _v2 ? "BilgeRoomWith.Node 2.N" : "BilgeRoom.Node 1.N"; + queueSound("z#421.wav", _soundHandle2, 50); + break; + + case 2: + _string1 = _v1 ? "MoonEmbLobby.Node 1.NE" : "EmbLobby.Node 1.NE"; + queueSound("z#411.wav", _soundHandle2, 50); + break; + + default: + break; + } + + enableMouse(); + if (findRoom()->findByName("Doorbot")) + addTimer(3, 3000, 0); + break; + + default: + break; + } + + return true; +} + +bool CServiceElevator::TimerMsg(CTimerMsg *msg) { + CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); + + switch (msg->_actionVal) { + case 0: + case 1: + if (!isSoundActive(_soundHandle1)) { + stopAnimTimer(_timerId); + if (msg->_actionVal == 0) { + _fieldF8 = true; + CServiceElevatorFloorChangeMsg changeMsg(_fieldDC, _v3); + changeMsg.execute(getRoom()); + _soundHandle2 = playSound("z#424.wav"); + + if (doorbot) { + CActMsg actMsg("DoorbotPlayerPressedTopButton"); + actMsg.execute(doorbot); + } + } else { + enableMouse(); + if (doorbot) { + CActMsg actMsg; + if (_v3 == 0) + actMsg._action = "DoorbotPlayerPressedBottomButton"; + else if (_v3 == 1) + actMsg._action = "DoorbotPlayerPressedMiddleButton"; + + actMsg.execute(doorbot); + } + } + } + break; + + case 3: { + CActMsg actMsg("DoorbotReachedEmbLobby"); + actMsg.execute(doorbot); + break; + } + + default: + break; + } + + return true; +} + +bool CServiceElevator::ServiceElevatorFloorRequestMsg(CServiceElevatorFloorRequestMsg *msg) { + disableMouse(); + CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); + + if (doorbot && _v3 == 0) { + _soundHandle1 = playSound("z#415.wav", 50); + addTimer(1, 1000, 500); + } else if (doorbot && _v3 == 1) { + _soundHandle1 = playSound("z#417.wav", 50); + addTimer(1, 1000, 500); + } else if (_fieldDC == _v3) { + switch (_v3) { + case 0: + _soundHandle1 = playSound("z#415.wav", 50); + break; + case 1: + _soundHandle1 = playSound("z#420.wav", 50); + break; + case 2: + _soundHandle1 = playSound("z#410.wav", 50); + break; + default: + break; + } + + addTimer(1, 1000, 500); + } else { + switch (_v3) { + case 0: + _soundHandle1 = playSound("z#414.wav", 50); + break; + case 1: + _soundHandle1 = playSound(_fieldDC ? "z#419.wav" : "z#418.wav", 50); + break; + case 2: + _soundHandle1 = playSound("z#414.wav", 50); + break; + default: + break; + } + + addTimer(0, 1000, 500); + } + + return true; +} + +bool CServiceElevator::LeaveRoomMsg(CLeaveRoomMsg *msg) { + CDoorbot *doorbot = dynamic_cast(findRoom()->findByName("Doorbot")); + + if (doorbot) { + CPutBotBackInHisBoxMsg boxMsg(0); + boxMsg.execute("Doorbot"); + doorbot->performAction(false); + enableMouse(); + } + + return true; +} + +bool CServiceElevator::OpeningCreditsMsg(COpeningCreditsMsg *msg) { + _v1 = false; + _string1 = "EmbLobby.Node 1.NE"; + return true; +} + } // End of namespace Titanic diff --git a/engines/titanic/game/transport/service_elevator.h b/engines/titanic/game/transport/service_elevator.h index b2c135021a..5cf1f6f0d5 100644 --- a/engines/titanic/game/transport/service_elevator.h +++ b/engines/titanic/game/transport/service_elevator.h @@ -28,15 +28,23 @@ namespace Titanic { class CServiceElevator : public CTransport { + DECLARE_MESSAGE_MAP; + bool BodyInBilgeRoomMsg(CBodyInBilgeRoomMsg *msg); + bool EnterViewMsg(CEnterViewMsg *msg); + bool ServiceElevatorMsg(CServiceElevatorMsg *msg); + bool TimerMsg(CTimerMsg *msg); + bool ServiceElevatorFloorRequestMsg(CServiceElevatorFloorRequestMsg *msg); + bool LeaveRoomMsg(CLeaveRoomMsg *msg); + bool OpeningCreditsMsg(COpeningCreditsMsg *msg); private: - static int _v1; + static bool _v1; static int _v2; static int _v3; int _fieldF8; - int _fieldFC; - int _field100; - int _field104; + int _soundHandle1; + int _timerId; + int _soundHandle2; public: CLASSDEF; CServiceElevator(); -- cgit v1.2.3