From b398a5001bb128c5e53d6ac5426b926de6b73893 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 21 Apr 2016 22:13:44 -0400 Subject: TITANIC: Implementing CPetLoad and CPetSave --- engines/titanic/pet_control/pet_save.cpp | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) (limited to 'engines/titanic/pet_control/pet_save.cpp') diff --git a/engines/titanic/pet_control/pet_save.cpp b/engines/titanic/pet_control/pet_save.cpp index d8835e1920..a2e458b52a 100644 --- a/engines/titanic/pet_control/pet_save.cpp +++ b/engines/titanic/pet_control/pet_save.cpp @@ -21,7 +21,37 @@ */ #include "titanic/pet_control/pet_save.h" +#include "titanic/pet_control/pet_control.h" namespace Titanic { +bool CPetSave::reset() { + CPetLoadSave::reset(); + + CPetControl *pet = getPetControl(); + if (pet) { + setName("PetSave", pet); + _btnLoadSave.reset("PetSaveOut", pet, MODE_UNSELECTED); + _btnLoadSave.reset("PetSaveIn", pet, MODE_SELECTED); + } + + return true; +} + +void CPetSave::getTooltip(CPetText *text) { + text->setText("Save the game."); +} + +void CPetSave::highlightSave(int index) { + warning("TODO: CPetSave::highlightSave"); +} + +void CPetSave::unhighlightSave(int index) { + warning("TODO: CPetSave::unhighlightSave"); +} + +void CPetSave::execute() { + warning("TODO: CPetSave::execute"); +} + } // End of namespace Titanic -- cgit v1.2.3