From e8ea243a1468168d78d4c2d61f5d22a7421f8f2e Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 11 Aug 2016 18:30:24 -0400 Subject: TITANIC: Set up positioning mode in sound manager & CProximity --- engines/titanic/true_talk/true_talk_manager.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/titanic/true_talk/true_talk_manager.cpp') diff --git a/engines/titanic/true_talk/true_talk_manager.cpp b/engines/titanic/true_talk/true_talk_manager.cpp index 61ad924d90..977edd5399 100644 --- a/engines/titanic/true_talk/true_talk_manager.cpp +++ b/engines/titanic/true_talk/true_talk_manager.cpp @@ -505,13 +505,13 @@ void CTrueTalkManager::playSpeech(TTtalker *talker, TTroomScript *roomScript, CV if (milli > 0) { p3._channelVolume = (index * 3) / 2; - p3._field28 = 1; + p3._positioningMode = POSMODE_POLAR; p3._azimuth = -135.0; p3._range = 1.0; p3._elevation = 0; p2._channelVolume = (index * 3) / 4; - p2._field28 = 0; + p2._positioningMode = POSMODE_NONE; p2._azimuth = 135.0; p2._range = 1.0; p2._elevation = 0; @@ -519,7 +519,7 @@ void CTrueTalkManager::playSpeech(TTtalker *talker, TTroomScript *roomScript, CV _gameManager->_sound.stopChannel(p1._channel); if (view) { - p1._field28 = 2; + p1._positioningMode = POSMODE_VECTOR; view->getPosition(p1._posX, p1._posY, p1._posZ); } -- cgit v1.2.3