From 9127f5245fe10bc9de8efea5a9050d980f3ef241 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 20 Sep 2017 22:33:18 -0400 Subject: TITANIC: DE: Adding sound translations --- engines/titanic/carry/eye.cpp | 4 +-- engines/titanic/carry/photograph.cpp | 3 ++- engines/titanic/game/code_wheel.cpp | 4 ++- engines/titanic/game/fan_control.cpp | 3 ++- engines/titanic/game/fan_noises.cpp | 15 +++++------ engines/titanic/game/glass_smasher.cpp | 3 ++- engines/titanic/game/gondolier/gondolier_mixer.cpp | 3 ++- engines/titanic/game/hammer_dispensor_button.cpp | 5 ++-- engines/titanic/game/light.cpp | 9 ++++--- engines/titanic/game/long_stick_dispenser.cpp | 5 ++-- engines/titanic/game/maitred/maitred_body.cpp | 3 ++- engines/titanic/game/missiveomat.cpp | 5 ++-- engines/titanic/game/nav_helmet.cpp | 13 +++++----- .../titanic/game/parrot/parrot_nut_bowl_actor.cpp | 3 ++- engines/titanic/game/parrot/parrot_nut_eater.cpp | 9 ++++--- engines/titanic/game/record_phonograph_button.cpp | 5 ++-- engines/titanic/game/replacement_ear.cpp | 3 ++- engines/titanic/game/sgt/drawer.cpp | 5 ++-- engines/titanic/gfx/music_slider_pitch.cpp | 3 ++- engines/titanic/gfx/music_slider_speed.cpp | 5 ++-- engines/titanic/gfx/music_switch_inversion.cpp | 5 ++-- engines/titanic/gfx/music_switch_reverse.cpp | 5 ++-- engines/titanic/gfx/music_voice_mute.cpp | 3 ++- engines/titanic/moves/exit_bridge.cpp | 3 ++- engines/titanic/npcs/doorbot.cpp | 29 +++++++++++++--------- engines/titanic/npcs/parrot.cpp | 3 ++- engines/titanic/npcs/parrot_succubus.cpp | 7 +++--- 27 files changed, 97 insertions(+), 66 deletions(-) (limited to 'engines/titanic') diff --git a/engines/titanic/carry/eye.cpp b/engines/titanic/carry/eye.cpp index 9bad0e480c..3a61cd5ab1 100644 --- a/engines/titanic/carry/eye.cpp +++ b/engines/titanic/carry/eye.cpp @@ -26,7 +26,7 @@ #include "titanic/game/television.h" #include "titanic/game/transport/lift.h" #include "titanic/pet_control/pet_control.h" - +#include "titanic/translation.h" namespace Titanic { @@ -108,7 +108,7 @@ bool CEye::ActMsg(CActMsg *msg) { if (msg->_action == "BellbotGetLight") { setVisible(true); petAddToInventory(); - playSound("z#47.wav"); + playSound(TRANSLATE("z#47.wav", "z#578.wav")); CActMsg actMsg("Eye Removed"); actMsg.execute("1stClassState", CLight::_type, diff --git a/engines/titanic/carry/photograph.cpp b/engines/titanic/carry/photograph.cpp index cdf46488f0..a1af91e127 100644 --- a/engines/titanic/carry/photograph.cpp +++ b/engines/titanic/carry/photograph.cpp @@ -23,6 +23,7 @@ #include "titanic/carry/photograph.h" #include "titanic/core/dont_save_file_item.h" #include "titanic/core/room_item.h" +#include "titanic/translation.h" namespace Titanic { @@ -63,7 +64,7 @@ bool CPhotograph::MouseDragEndMsg(CMouseDragEndMsg *msg) { if (target && target->isEquals("NavigationComputer")) { moveUnder(getDontSave()); makeDirty(); - playSound("a#46.wav"); + playSound(TRANSLATE("a#46.wav", "a#39.wav")); starFn(STAR_SET_REFERENCE); showMouse(); return true; diff --git a/engines/titanic/game/code_wheel.cpp b/engines/titanic/game/code_wheel.cpp index 1df99ae749..441c481dfe 100644 --- a/engines/titanic/game/code_wheel.cpp +++ b/engines/titanic/game/code_wheel.cpp @@ -22,6 +22,8 @@ #include "titanic/game/code_wheel.h" #include "titanic/titanic.h" +#include "titanic/translation.h" +#include "titanic/translation.h" namespace Titanic { @@ -91,7 +93,7 @@ bool CodeWheel::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { _value = (_value <= 0) ? 14 : _value - 1; } - playSound("z#59.wav"); + playSound(TRANSLATE("z#59.wav", "z#590.wav")); return true; } diff --git a/engines/titanic/game/fan_control.cpp b/engines/titanic/game/fan_control.cpp index fc99bd8b36..689f66e3d6 100644 --- a/engines/titanic/game/fan_control.cpp +++ b/engines/titanic/game/fan_control.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/fan_control.h" +#include "titanic/translation.h" namespace Titanic { @@ -74,7 +75,7 @@ bool CFanControl::ActMsg(CActMsg *msg) { bool CFanControl::StatusChangeMsg(CStatusChangeMsg *msg) { if (!_starlingsDying) { - playSound("z#42.wav"); + playSound(TRANSLATE("z#42.wav", "z#743.wav")); if (_enabled) { switch (msg->_newStatus) { case 1: diff --git a/engines/titanic/game/fan_noises.cpp b/engines/titanic/game/fan_noises.cpp index 7ddf919eca..1a5a46ac02 100644 --- a/engines/titanic/game/fan_noises.cpp +++ b/engines/titanic/game/fan_noises.cpp @@ -22,6 +22,7 @@ #include "titanic/game/fan_noises.h" #include "titanic/core/room_item.h" +#include "titanic/translation.h" namespace Titanic { @@ -75,12 +76,12 @@ bool CFanNoises::EnterRoomMsg(CEnterRoomMsg *msg) { switch (_state) { case 1: - _soundHandle = playSound("b#60.wav", 0, _soundBalance, true); + _soundHandle = playSound(TRANSLATE("b#60.wav", "b#40.wav"), 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; case 2: - _soundHandle = playSound("b#58.wav", 0, _soundBalance, true); + _soundHandle = playSound(TRANSLATE("b#58.wav", "b#38.wav"), 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; @@ -122,7 +123,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { switch (oldState) { case 1: case 2: - playSound("b#59.wav", _soundPercent, _soundBalance); + playSound(TRANSLATE("b#59.wav", "b#39.wav"), _soundPercent, _soundBalance); break; default: break; @@ -140,7 +141,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { switch (oldState) { case 0: case 2: - _soundHandle = playSound("b#60.wav", _soundPercent, _soundBalance, true); + _soundHandle = playSound(TRANSLATE("b#60.wav", "b#40.wav"), _soundPercent, _soundBalance, true); _startFlag = true; break; default: @@ -157,7 +158,7 @@ bool CFanNoises::StatusChangeMsg(CStatusChangeMsg *msg) { } if (oldState == 1) { - _soundHandle = playSound("b#58.wav", _soundPercent, _soundBalance, true); + _soundHandle = playSound(TRANSLATE("b#58.wav", "b#38.wav"), _soundPercent, _soundBalance, true); _startFlag = true; } break; @@ -186,13 +187,13 @@ bool CFanNoises::LoadSuccessMsg(CLoadSuccessMsg *msg) { switch (_state) { case 1: - playSound("b#60.wav", 0, _soundBalance, true); + playSound(TRANSLATE("b#60.wav", "b#40.wav"), 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; case 2: - playSound("b#58.wav", 0, _soundBalance, true); + playSound(TRANSLATE("b#58.wav", "b#38.wav"), 0, _soundBalance, true); setSoundVolume(_soundHandle, _soundPercent, _soundSeconds); _startFlag = true; break; diff --git a/engines/titanic/game/glass_smasher.cpp b/engines/titanic/game/glass_smasher.cpp index 7de034c2ee..240c9cd9f2 100644 --- a/engines/titanic/game/glass_smasher.cpp +++ b/engines/titanic/game/glass_smasher.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/glass_smasher.h" +#include "titanic/translation.h" namespace Titanic { @@ -41,7 +42,7 @@ void CGlassSmasher::load(SimpleFile *file) { bool CGlassSmasher::StatusChangeMsg(CStatusChangeMsg *msg) { setVisible(true); - playSound("b#40.wav"); + playSound(TRANSLATE("b#40.wav", "b#19.wav")); playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); return true; } diff --git a/engines/titanic/game/gondolier/gondolier_mixer.cpp b/engines/titanic/game/gondolier/gondolier_mixer.cpp index e71562f9d4..da0e7223b1 100644 --- a/engines/titanic/game/gondolier/gondolier_mixer.cpp +++ b/engines/titanic/game/gondolier/gondolier_mixer.cpp @@ -22,6 +22,7 @@ #include "titanic/game/gondolier/gondolier_mixer.h" #include "titanic/core/room_item.h" +#include "titanic/translation.h" namespace Titanic { @@ -173,7 +174,7 @@ bool CGondolierMixer::SignalObject(CSignalObject *msg) { CVisibleMsg visibleMsg; visibleMsg.execute("Mouth"); - playSound("z#47.wav"); + playSound(TRANSLATE("z#47.wav", "z#578.wav")); } else { CSetVolumeMsg volumeMsg(_volume1, 2); volumeMsg.execute(this); diff --git a/engines/titanic/game/hammer_dispensor_button.cpp b/engines/titanic/game/hammer_dispensor_button.cpp index 661a92eb17..275ef204b2 100644 --- a/engines/titanic/game/hammer_dispensor_button.cpp +++ b/engines/titanic/game/hammer_dispensor_button.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/hammer_dispensor_button.h" +#include "titanic/translation.h" namespace Titanic { @@ -68,7 +69,7 @@ bool CHammerDispensorButton::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) { } bool CHammerDispensorButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) { - playSound("z#93.wav"); + playSound(TRANSLATE("z#93.wav", "z#624.wav")); petDisplayMessage(1, POKE_WITH_LONG_STICK); return true; } @@ -97,7 +98,7 @@ bool CHammerDispensorButton::FrameMsg(CFrameMsg *msg) { if (!_open) { if (flag) { - playSound("z#93.wav"); + playSound(TRANSLATE("z#93.wav", "z#624.wav")); if (++_hitCounter == 5) { if (!_hammerTaken) { CActMsg actMsg(_msgAction); diff --git a/engines/titanic/game/light.cpp b/engines/titanic/game/light.cpp index 30fc53463f..cd2d9f3f39 100644 --- a/engines/titanic/game/light.cpp +++ b/engines/titanic/game/light.cpp @@ -23,6 +23,7 @@ #include "titanic/game/light.h" #include "titanic/game/television.h" #include "titanic/pet_control/pet_control.h" +#include "titanic/translation.h" namespace Titanic { @@ -109,10 +110,10 @@ bool CLight::StatusChangeMsg(CStatusChangeMsg *msg) { if (_eyePresent && isYourStateroom) { petDisplayMessage(1, LIGHT_IS_LOOSE); - playSound("z#144.wav", 70); + playSound(TRANSLATE("z#144.wav", "z#700.wav"), 70); } else { petDisplayMessage(1, LUMI_GLOW_LIGHTS); - playSound("z#62.wav", 70); + playSound(TRANSLATE("z#62.wav", "z#593.wav"), 70); } return true; @@ -124,10 +125,10 @@ bool CLight::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (_eyePresent && isYourStateroom) { petDisplayMessage(1, LIGHT_IS_LOOSE); - playSound("z#144.wav", 70); + playSound(TRANSLATE("z#144.wav", "z#700.wav"), 70); } else { petDisplayMessage(1, LUMI_GLOW_LIGHTS); - playSound("z#62.wav", 70); + playSound(TRANSLATE("z#62.wav", "z#593.wav"), 70); } return true; diff --git a/engines/titanic/game/long_stick_dispenser.cpp b/engines/titanic/game/long_stick_dispenser.cpp index c340cae75b..50d46e4ae0 100644 --- a/engines/titanic/game/long_stick_dispenser.cpp +++ b/engines/titanic/game/long_stick_dispenser.cpp @@ -23,6 +23,7 @@ #include "titanic/game/long_stick_dispenser.h" #include "titanic/core/project_item.h" #include "titanic/titanic.h" +#include "titanic/translation.h" namespace Titanic { @@ -62,7 +63,7 @@ bool CLongStickDispenser::PuzzleSolvedMsg(CPuzzleSolvedMsg *msg) { _fieldC0 = 1; loadFrame(19); } else if (_fieldC0 != 1) { - playSound(g_vm->isGerman() ? "z#594.wav" : "z#63.wav"); + playSound(TRANSLATE("z#63.wav", "z#594.wav")); petDisplayMessage(1, GLASS_IS_UNBREAKABLE); } @@ -89,7 +90,7 @@ bool CLongStickDispenser::EnterRoomMsg(CEnterRoomMsg *msg) { bool CLongStickDispenser::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (!_fieldC0) { - playSound("z#62.wav"); + playSound(TRANSLATE("z#62.wav", "z#593.wav")); switch (_fieldBC) { case 0: diff --git a/engines/titanic/game/maitred/maitred_body.cpp b/engines/titanic/game/maitred/maitred_body.cpp index 4cb12aac8f..4f8ca301c0 100644 --- a/engines/titanic/game/maitred/maitred_body.cpp +++ b/engines/titanic/game/maitred/maitred_body.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/maitred/maitred_body.h" +#include "titanic/translation.h" namespace Titanic { @@ -66,7 +67,7 @@ bool CMaitreDBody::ActMsg(CActMsg *msg) { if (msg->_action == "LoseArm") { _armed = false; loadFrame(262); - playSound("c#75.wav"); + playSound(TRANSLATE("c#75.wav", "c#57.wav")); } return true; diff --git a/engines/titanic/game/missiveomat.cpp b/engines/titanic/game/missiveomat.cpp index c2f181d529..e60f695e88 100644 --- a/engines/titanic/game/missiveomat.cpp +++ b/engines/titanic/game/missiveomat.cpp @@ -24,6 +24,7 @@ #include "titanic/core/room_item.h" #include "titanic/support/files_manager.h" #include "titanic/titanic.h" +#include "titanic/translation.h" namespace Titanic { @@ -90,7 +91,7 @@ bool CMissiveOMat::KeyCharMsg(CKeyCharMsg *msg) { if (!msg->_key) return true; - playSound("z#228.wav"); + playSound(TRANSLATE("z#228.wav", "z#134.wav")); editMsg._mode = EDIT_KEYPRESS; editMsg._param = msg->_key; editMsg.execute(loginControl); @@ -120,7 +121,7 @@ bool CMissiveOMat::KeyCharMsg(CKeyCharMsg *msg) { if (!msg->_key) return true; - playSound("z#228.wav"); + playSound(TRANSLATE("z#228.wav", "z#134.wav")); editMsg._mode = EDIT_KEYPRESS; editMsg._param = msg->_key; editMsg.execute(loginControl); diff --git a/engines/titanic/game/nav_helmet.cpp b/engines/titanic/game/nav_helmet.cpp index 6a54d01cbd..ba3be2b644 100644 --- a/engines/titanic/game/nav_helmet.cpp +++ b/engines/titanic/game/nav_helmet.cpp @@ -23,6 +23,7 @@ #include "titanic/game/nav_helmet.h" #include "titanic/pet_control/pet_control.h" #include "titanic/star_control/star_control.h" +#include "titanic/translation.h" namespace Titanic { @@ -85,8 +86,8 @@ bool CNavHelmet::PETHelmetOnOffMsg(CPETHelmetOnOffMsg *msg) { setVisible(true); starFn(STAR_HIDE); playMovie(61, 120, MOVIE_NOTIFY_OBJECT); - playSound("a#47.wav"); - playSound("a#48.wav"); + playSound(TRANSLATE("a#47.wav", "a#40.wav")); + playSound(TRANSLATE("a#48.wav", "a#41.wav")); if (pet) { pet->decAreaLocks(); @@ -99,8 +100,8 @@ bool CNavHelmet::PETHelmetOnOffMsg(CPETHelmetOnOffMsg *msg) { _helmetOn = true; setVisible(true); playMovie(0, 60, MOVIE_NOTIFY_OBJECT); - playSound("a#48.wav"); - playSound("a#47.wav"); + playSound(TRANSLATE("a#48.wav", "a#41.wav")); + playSound(TRANSLATE("a#47.wav", "a#40.wav")); } return true; @@ -131,10 +132,10 @@ bool CNavHelmet::PETStarFieldLockMsg(CPETStarFieldLockMsg *msg) { // but now it will also not play the sounds in // photoview if (msg->_value) { - playSound("a#6.wav"); + playSound(TRANSLATE("a#6.wav", "a#58.wav")); starFn(LOCK_STAR); } else { - playSound("a#5.wav"); + playSound(TRANSLATE("a#5.wav", "a#57.wav")); starFn(UNLOCK_STAR); } } diff --git a/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp b/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp index 56c096eec1..440c874536 100644 --- a/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp +++ b/engines/titanic/game/parrot/parrot_nut_bowl_actor.cpp @@ -22,6 +22,7 @@ #include "titanic/game/parrot/parrot_nut_bowl_actor.h" #include "titanic/core/room_item.h" +#include "titanic/translation.h" namespace Titanic { @@ -70,7 +71,7 @@ bool CParrotNutBowlActor::BowlStateChangeMsg(CBowlStateChangeMsg *msg) { if (!_puzzleDone) { CReplaceBowlAndNutsMsg replaceMsg; replaceMsg.execute(findRoom(), nullptr, MSGFLAG_SCAN); - playSound("z#47.wav"); + playSound(TRANSLATE("z#47.wav", "z#578.wav")); } _puzzleDone = true; diff --git a/engines/titanic/game/parrot/parrot_nut_eater.cpp b/engines/titanic/game/parrot/parrot_nut_eater.cpp index c8d944632f..4e0476d77a 100644 --- a/engines/titanic/game/parrot/parrot_nut_eater.cpp +++ b/engines/titanic/game/parrot/parrot_nut_eater.cpp @@ -22,6 +22,7 @@ #include "titanic/game/parrot/parrot_nut_eater.h" #include "titanic/core/room_item.h" +#include "titanic/translation.h" namespace Titanic { @@ -55,7 +56,7 @@ bool CParrotNutEater::MovieEndMsg(CMovieEndMsg *msg) { CNutPuzzleMsg nutMsg("NutsGone"); nutMsg.execute(getRoom(), nullptr, MSGFLAG_SCAN); - playSound("z#47.wav"); + playSound(TRANSLATE("z#47.wav", "z#578.wav")); return true; } @@ -70,7 +71,7 @@ bool CParrotNutEater::NutPuzzleMsg(CNutPuzzleMsg *msg) { playMovie(MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); movieEvent(68); movieEvent(132); - playSound("z#215.wav"); + playSound(TRANSLATE("z#215.wav", "z#6.wav")); CTrueTalkTriggerActionMsg triggerMsg; triggerMsg._param1 = triggerMsg._param2 = 0; @@ -85,10 +86,10 @@ bool CParrotNutEater::MovieFrameMsg(CMovieFrameMsg *msg) { switch (msg->_frameNumber) { case 68: - playSound("z#214.wav", prox); + playSound(TRANSLATE("z#214.wav", "z#5.wav"), prox); break; case 132: - playSound("z#216.wav", prox); + playSound(TRANSLATE("z#216.wav", "z#7.wav"), prox); break; default: break; diff --git a/engines/titanic/game/record_phonograph_button.cpp b/engines/titanic/game/record_phonograph_button.cpp index 1bd2060193..a52183906b 100644 --- a/engines/titanic/game/record_phonograph_button.cpp +++ b/engines/titanic/game/record_phonograph_button.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/record_phonograph_button.h" +#include "titanic/translation.h" namespace Titanic { @@ -46,7 +47,7 @@ bool CRecordPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { recordMsg.execute(getParent()); if (recordMsg._canRecord) { - playSound("z#58.wav"); + playSound(TRANSLATE("z#58.wav", "z#589.wav")); loadFrame(1); _active = true; } @@ -56,7 +57,7 @@ bool CRecordPhonographButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { bool CRecordPhonographButton::PhonographStopMsg(CPhonographStopMsg *msg) { if (_active) { - playSound("z#57.wav"); + playSound(TRANSLATE("z#57.wav", "z#588.wav")); loadFrame(0); _active = false; } diff --git a/engines/titanic/game/replacement_ear.cpp b/engines/titanic/game/replacement_ear.cpp index d1274e92db..fff209202b 100644 --- a/engines/titanic/game/replacement_ear.cpp +++ b/engines/titanic/game/replacement_ear.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/replacement_ear.h" +#include "titanic/translation.h" namespace Titanic { @@ -41,7 +42,7 @@ void CReplacementEar::load(SimpleFile *file) { bool CReplacementEar::VisibleMsg(CVisibleMsg *msg) { setVisible(true); playMovie(MOVIE_WAIT_FOR_FINISH); - playSound("z#64.wav"); + playSound(TRANSLATE("z#64.wav", "z#595.wav")); return true; } diff --git a/engines/titanic/game/sgt/drawer.cpp b/engines/titanic/game/sgt/drawer.cpp index 7288bbdc61..9c7736a72f 100644 --- a/engines/titanic/game/sgt/drawer.cpp +++ b/engines/titanic/game/sgt/drawer.cpp @@ -21,6 +21,7 @@ */ #include "titanic/game/sgt/drawer.h" +#include "titanic/translation.h" namespace Titanic { @@ -54,7 +55,7 @@ bool CDrawer::TurnOn(CTurnOn *msg) { setVisible(true); _statics->_drawer = "Open"; playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#10.wav"); + playSound(TRANSLATE("b#10.wav", "b#95.wav")); } return true; @@ -67,7 +68,7 @@ bool CDrawer::TurnOff(CTurnOff *msg) { _endFrame = 100; _isClosed = true; playMovie(_startFrame, _endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_WAIT_FOR_FINISH); - playSound("b#10.wav"); + playSound(TRANSLATE("b#10.wav", "b#95.wav")); } return true; diff --git a/engines/titanic/gfx/music_slider_pitch.cpp b/engines/titanic/gfx/music_slider_pitch.cpp index 49d53f7724..48dee03d0c 100644 --- a/engines/titanic/gfx/music_slider_pitch.cpp +++ b/engines/titanic/gfx/music_slider_pitch.cpp @@ -21,6 +21,7 @@ */ #include "titanic/gfx/music_slider_pitch.h" +#include "titanic/translation.h" namespace Titanic { @@ -48,7 +49,7 @@ bool CMusicSliderPitch::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { loadFrame(3 - _controlVal); playSound("z#54.wav", 50); } else { - playSound("z#46.wav"); + playSound(TRANSLATE("z#46.wav", "z#577.wav")); } return true; diff --git a/engines/titanic/gfx/music_slider_speed.cpp b/engines/titanic/gfx/music_slider_speed.cpp index bc0490677f..50f98cc63f 100644 --- a/engines/titanic/gfx/music_slider_speed.cpp +++ b/engines/titanic/gfx/music_slider_speed.cpp @@ -21,6 +21,7 @@ */ #include "titanic/gfx/music_slider_speed.h" +#include "titanic/translation.h" namespace Titanic { @@ -46,9 +47,9 @@ bool CMusicSliderSpeed::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { _controlVal = 0; loadFrame(3 - _controlVal); - playSound("z#54.wav", 50); + playSound(TRANSLATE("z#54.wav", "z#585.wav"), 50); } else { - playSound("z#46.wav"); + playSound(TRANSLATE("z#46.wav", "z#577.wav")); } return true; diff --git a/engines/titanic/gfx/music_switch_inversion.cpp b/engines/titanic/gfx/music_switch_inversion.cpp index b6aa1be3e3..9f554683d2 100644 --- a/engines/titanic/gfx/music_switch_inversion.cpp +++ b/engines/titanic/gfx/music_switch_inversion.cpp @@ -21,6 +21,7 @@ */ #include "titanic/gfx/music_switch_inversion.h" +#include "titanic/translation.h" namespace Titanic { @@ -46,9 +47,9 @@ bool CMusicSwitchInversion::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) _controlVal = 0; loadFrame(_controlVal); - playSound("z#59.wav", 50); + playSound(TRANSLATE("z#59.wav", "z#590.wav"), 50); } else { - playSound("z#46.wav"); + playSound(TRANSLATE("z#46.wav", "z#577.wav")); } return true; diff --git a/engines/titanic/gfx/music_switch_reverse.cpp b/engines/titanic/gfx/music_switch_reverse.cpp index 674119d571..56d4f1329b 100644 --- a/engines/titanic/gfx/music_switch_reverse.cpp +++ b/engines/titanic/gfx/music_switch_reverse.cpp @@ -21,6 +21,7 @@ */ #include "titanic/gfx/music_switch_reverse.h" +#include "titanic/translation.h" namespace Titanic { @@ -46,9 +47,9 @@ bool CMusicSwitchReverse::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { _controlVal = 0; loadFrame(_controlVal); - playSound("z#59.wav", 50); + playSound(TRANSLATE("z#59.wav", "z#590.wav"), 50); } else { - playSound("z#46.wav"); + playSound(TRANSLATE("z#46.wav", "z#577.wav")); } return true; diff --git a/engines/titanic/gfx/music_voice_mute.cpp b/engines/titanic/gfx/music_voice_mute.cpp index 034cb4f6a6..075cd678fc 100644 --- a/engines/titanic/gfx/music_voice_mute.cpp +++ b/engines/titanic/gfx/music_voice_mute.cpp @@ -22,6 +22,7 @@ #include "titanic/gfx/music_voice_mute.h" #include "titanic/sound/music_room.h" +#include "titanic/translation.h" namespace Titanic { @@ -38,7 +39,7 @@ bool CMusicVoiceMute::MusicSettingChangedMsg(CMusicSettingChangedMsg *msg) { CMusicRoom *musicRoom = getMusicRoom(); musicRoom->setMuteControl(_controlArea, _controlVal == 1 ? 1 : 0); loadFrame(1 - _controlVal); - playSound("z#55.wav", 50); + playSound(TRANSLATE("z#55.wav", "z#586.wav"), 50); return true; } diff --git a/engines/titanic/moves/exit_bridge.cpp b/engines/titanic/moves/exit_bridge.cpp index 6b69b88004..973670abc9 100644 --- a/engines/titanic/moves/exit_bridge.cpp +++ b/engines/titanic/moves/exit_bridge.cpp @@ -21,6 +21,7 @@ */ #include "titanic/moves/exit_bridge.h" +#include "titanic/translation.h" namespace Titanic { @@ -48,7 +49,7 @@ void CExitBridge::load(SimpleFile *file) { bool CExitBridge::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { if (getGameManager()) { changeView(_destination); - playSound("a#53.wav"); + playSound(TRANSLATE("a#53.wav", "a#46.wav")); changeView(_viewName); } diff --git a/engines/titanic/npcs/doorbot.cpp b/engines/titanic/npcs/doorbot.cpp index d1bf662189..5512468099 100644 --- a/engines/titanic/npcs/doorbot.cpp +++ b/engines/titanic/npcs/doorbot.cpp @@ -163,27 +163,32 @@ bool CDoorbot::MovieEndMsg(CMovieEndMsg *msg) { } bool CDoorbot::OnSummonBotMsg(COnSummonBotMsg *msg) { - const char *const ROOM_WAVES[8][2] = { - { "EmbLobby", "z#186.wav" }, - { "PromenadeDeck", "z#184.wav" }, - { "Arboretum", "z#188.wav" }, - { "Frozen Arboretum", "z#188.wav" }, - { "Bar", "z#187.wav" }, - { "MusicRoom", "z#185.wav" }, - { "MusicRoomLobby", "z#185.wav" }, - { "1stClassRestaurant", "z#183.wav" }, + struct RoomWave { + const char *_room; + const char *_enSound; + const char *_deSound; + }; + const RoomWave ROOM_WAVES[8] = { + { "EmbLobby", "z#186.wav", "z#716.wav" }, + { "PromenadeDeck", "z#184.wav", "z#714.wav" }, + { "Arboretum", "z#188.wav", "z#718.wav" }, + { "Frozen Arboretum", "z#188.wav", "z#718.wav" }, + { "Bar", "z#187.wav", "z#717.wav" }, + { "MusicRoom", "z#185.wav", "z#715.wav" }, + { "MusicRoomLobby", "z#185.wav", "z#715.wav" }, + { "1stClassRestaurant", "z#183.wav", "z#713.wav" }, }; if (msg->_value != -1) { int idx; for (idx = 0; idx < 8; ++idx) { - if (compareRoomNameTo(ROOM_WAVES[idx][0])) { - playSound(ROOM_WAVES[idx][1]); + if (compareRoomNameTo(ROOM_WAVES[idx]._room)) { + playSound(TRANSLATE(ROOM_WAVES[idx]._enSound, ROOM_WAVES[idx]._deSound)); break; } } if (idx == 8) - playSound("z#146.wav"); + playSound(TRANSLATE("z#146.wav", "z#702.wav")); sleep(2000); } diff --git a/engines/titanic/npcs/parrot.cpp b/engines/titanic/npcs/parrot.cpp index 9da3ed0a32..ba07d1d15c 100644 --- a/engines/titanic/npcs/parrot.cpp +++ b/engines/titanic/npcs/parrot.cpp @@ -25,6 +25,7 @@ #include "titanic/carry/carry.h" #include "titanic/carry/chicken.h" #include "titanic/game_manager.h" +#include "titanic/translation.h" namespace Titanic { @@ -386,7 +387,7 @@ bool CParrot::ParrotSpeakMsg(CParrotSpeakMsg *msg) { if ((getTicksCount() - _lastSpeakTime) < 20000 || _speechCounter) return true; - playSound("z#475.wav", 50); + playSound(TRANSLATE("z#475.wav", "z#212.wav"), 50); if (msg->_target == "Bomb") { startTalking("PerchedParrot", 280236); diff --git a/engines/titanic/npcs/parrot_succubus.cpp b/engines/titanic/npcs/parrot_succubus.cpp index 964b91b106..64611e89b3 100644 --- a/engines/titanic/npcs/parrot_succubus.cpp +++ b/engines/titanic/npcs/parrot_succubus.cpp @@ -23,6 +23,7 @@ #include "titanic/npcs/parrot_succubus.h" #include "titanic/pet_control/pet_control.h" #include "titanic/carry/hose.h" +#include "titanic/translation.h" namespace Titanic { @@ -79,7 +80,7 @@ bool CParrotSuccUBus::HoseConnectedMsg(CHoseConnectedMsg *msg) { _isOn = false; } else { playMovie(_onStartFrame, _onEndFrame, 0); - playSound("z#26.wav"); + playSound(TRANSLATE("z#26.wav", "z#557.wav")); } playMovie(_hoseStartFrame, _hoseEndFrame, MOVIE_NOTIFY_OBJECT); @@ -117,7 +118,7 @@ bool CParrotSuccUBus::EnterViewMsg(CEnterViewMsg *msg) { bool CParrotSuccUBus::MovieEndMsg(CMovieEndMsg *msg) { if (msg->_endFrame == _hoseEndFrame) { playMovie(_pumpingStartFrame, _pumpingEndFrame, MOVIE_REPEAT); - _pumpingSound = playSound("z#472.wav"); + _pumpingSound = playSound(TRANSLATE("z#472.wav", "z#209.wav")); return true; } else { return CSuccUBus::MovieEndMsg(msg); @@ -139,7 +140,7 @@ bool CParrotSuccUBus::LeaveNodeMsg(CLeaveNodeMsg *msg) { if (_hoseConnected) { getHiddenObject(_pumpingTarget); if (CHose::_statics->_actionTarget.empty()) { - playSound("z#51.wav"); + playSound(TRANSLATE("z#51.wav", "z#582.wav")); CHoseConnectedMsg hoseMsg; hoseMsg._connected = false; hoseMsg.execute(this); -- cgit v1.2.3