From dfb0e4f7001347aa50ee9707229647783f8f88c0 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 12 Aug 2012 19:47:48 +1000 Subject: TONY: Fix dirty rect refresh glitch in the introduction sequence --- engines/tony/window.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'engines/tony/window.cpp') diff --git a/engines/tony/window.cpp b/engines/tony/window.cpp index c509a12f9e..2d5954a74c 100644 --- a/engines/tony/window.cpp +++ b/engines/tony/window.cpp @@ -140,11 +140,16 @@ void RMWindow::getNewFrame(RMGfxTargetBuffer &bigBuf, Common::Rect *rcBoundEllip // Get a pointer to the bytes of the source buffer byte *lpBuf = bigBuf; + // FIXME: The current dirty rect handling code has a minor issue with screen refresh in one + // scene in the introduction sequence as the scene changes. For now, we're working around the + // problem by explicitly having full screen refreshes on that scene + bool fullRefresh = _vm->getEngine()->getCurrentLocation() == 98; + if (rcBoundEllipse != NULL) { // Circular wipe effect getNewFrameWipe(lpBuf, *rcBoundEllipse); _wiping = true; - } else if (_wiping) { + } else if (_wiping || fullRefresh) { // Just finished a wiping effect, so copy the full screen copyRectToScreen(lpBuf, RM_SX * 2, 0, 0, RM_SX, RM_SY); _wiping = false; -- cgit v1.2.3