From e8c704a02573fca7ebe99cbaa9b27eb4382d40f6 Mon Sep 17 00:00:00 2001 From: eriktorbjorn Date: Sun, 26 Jun 2011 23:13:49 +0200 Subject: TOON: Fix the bottom pixels of text being cut off It's a dirty rect problem. The computeSize() function needs to take into consideration that the glyph may be offset, so it's not enough to just look at its size. For now, I'm assuming that this is only a problem with characters that stick out below the base line, so that's all this patch tries to fix. Let's see if that's enough. --- engines/toon/anim.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'engines/toon/anim.cpp') diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp index 23bd0f6487..07d51ef1b9 100644 --- a/engines/toon/anim.cpp +++ b/engines/toon/anim.cpp @@ -271,6 +271,18 @@ void Animation::applyPalette(int32 offset, int32 srcOffset, int32 numEntries) { _vm->setPaletteEntries(_palette + srcOffset, offset, numEntries); } +Common::Rect Animation::getFrameRect(int32 frame) { + debugC(4, kDebugAnim, "getFrameRect(%d)", frame); + if ((frame < 0) || (frame >= _numFrames)) { + return Common::Rect(); + } + + if (_frames[frame]._ref != -1) + frame = _frames[frame]._ref; + + return Common::Rect(_frames[frame]._x1, _frames[frame]._y1, _frames[frame]._x2, _frames[frame]._y2); +} + int32 Animation::getFrameWidth(int32 frame) { debugC(4, kDebugAnim, "getFrameWidth(%d)", frame); if ((frame < 0) || (frame >= _numFrames)) -- cgit v1.2.3