From 698f4c2b45221825e8d2996308dcd537d1a83a5f Mon Sep 17 00:00:00 2001 From: Sylvain Dupont Date: Sat, 13 Nov 2010 01:15:37 +0000 Subject: TOON: Walk animation improved Smoothing direction changes. Still needs to be polished though. svn-id: r54221 --- engines/toon/drew.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'engines/toon/drew.cpp') diff --git a/engines/toon/drew.cpp b/engines/toon/drew.cpp index a82343c852..1d4df09027 100644 --- a/engines/toon/drew.cpp +++ b/engines/toon/drew.cpp @@ -48,11 +48,6 @@ bool CharacterDrew::setupPalette() { return false; } -void CharacterDrew::setFacing(int32 facing) { - debugC(4, kDebugCharacter, "setFacing(%d)", facing); - _facing = facing; -} - void CharacterDrew::setPosition(int32 x, int32 y) { debugC(5, kDebugCharacter, "setPosition(%d, %d)", x, y); @@ -88,7 +83,6 @@ void CharacterDrew::playStandingAnim() { _animationInstance->stopAnimation(); _animationInstance->setLooping(true); //setVisible(true); - } void CharacterDrew::playWalkAnim(int32 start, int32 end) { -- cgit v1.2.3