From cf657d09e84f41ff8234f26e6086c48dfb2e8fb4 Mon Sep 17 00:00:00 2001 From: strangerke Date: Thu, 10 Mar 2011 00:25:29 +0100 Subject: TOON: Janitorial: Suppress blanks at end of lines --- engines/toon/script_func.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/toon/script_func.cpp') diff --git a/engines/toon/script_func.cpp b/engines/toon/script_func.cpp index 84225ec76b..4687b88af9 100644 --- a/engines/toon/script_func.cpp +++ b/engines/toon/script_func.cpp @@ -461,7 +461,7 @@ int32 ScriptFunc::sys_Cmd_Actor_Talks(EMCState *state) { } int32 ScriptFunc::sys_Cmd_Say_Lines(EMCState *state) { - + // WORKAROUND: In the scene 4 (Castle), if you click twice on the closed door, Drew disappears // the script makes him disappear for the custom animation and not reappear. if (_vm->state()->_currentScene == 4 && stackPos(1) == 562) { @@ -491,7 +491,7 @@ int32 ScriptFunc::sys_Cmd_Empty_Inventory(EMCState *state) { int32 ScriptFunc::sys_Cmd_Set_Anim_Scale_Size(EMCState *state) { int32 animID = stackPos(0); int32 scale = stackPos(1); - + SceneAnimation *sceneAnim = _vm->getSceneAnimation(animID); if (sceneAnim) { sceneAnim->_animInstance->setUseMask(true); @@ -939,7 +939,7 @@ int32 ScriptFunc::sys_Cmd_Init_Scene_Anim(EMCState *state) { sceneAnim->_animInstance->setAnimationRange(stackPos(11), stackPos(11)); sceneAnim->_animInstance->setFrame(stackPos(11)); - + debugC(0, 0xfff, "Init Anim %s %d %d %d %d %d %d %d %d %d %d %d %d %d\n", GetText(12, state), stackPos(0), stackPos(1), stackPos(2), stackPos(3), stackPos(4), stackPos(5), stackPos(6), stackPos(7), stackPos(8), stackPos(9), stackPos(10), stackPos(11), stackPos(12)); -- cgit v1.2.3