From 243fe811ef7d5be175ea27fa73b3eb2d6e0a53e8 Mon Sep 17 00:00:00 2001 From: David Turner Date: Sat, 22 Jan 2011 05:21:51 +0000 Subject: TOON: Fix Further Memory Leaks in Savegame Loading. svn-id: r55408 --- engines/toon/toon.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/toon/toon.cpp') diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index b54b3a7f1d..7478ed67f1 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -92,7 +92,7 @@ void ToonEngine::init() { _currentTextLineY = 0; _currentTextLineCharacterId = 0; - _saveBufferStream = new Common::MemoryWriteStreamDynamic(); + _saveBufferStream = new Common::MemoryWriteStreamDynamic(DisposeAfterUse::YES); _firstFrame = false; @@ -3210,8 +3210,8 @@ bool ToonEngine::loadGame(int32 slot) { break; } } - _saveBufferStream->write(buf, size); + delete[] buf; } delete loadFile; return true; -- cgit v1.2.3