From 698f4c2b45221825e8d2996308dcd537d1a83a5f Mon Sep 17 00:00:00 2001 From: Sylvain Dupont Date: Sat, 13 Nov 2010 01:15:37 +0000 Subject: TOON: Walk animation improved Smoothing direction changes. Still needs to be polished though. svn-id: r54221 --- engines/toon/toon.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'engines/toon/toon.cpp') diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index f80d6678d2..225f9e9484 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -489,8 +489,6 @@ void ToonEngine::doFrame() { render(); int32 currentTimer = _system->getMillis(); -// Strangerke - Commented (not used) -// int32 elapsedTime = currentTimer - _oldTimer; update(currentTimer - _oldTimer); _oldTimer = currentTimer; @@ -1183,7 +1181,7 @@ void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) { waitForScriptStep(); if (_gameState->_nextSpecialEnterX != -1 && _gameState->_nextSpecialEnterY != -1) { - _drew->setPosition(_gameState->_nextSpecialEnterX, _gameState->_nextSpecialEnterY); + _drew->forcePosition(_gameState->_nextSpecialEnterX, _gameState->_nextSpecialEnterY); _gameState->_nextSpecialEnterX = -1; _gameState->_nextSpecialEnterY = -1; } -- cgit v1.2.3