From bc73a6bd76140e4ff83d83388a60c4411b69476d Mon Sep 17 00:00:00 2001 From: sylvaintv Date: Sun, 6 Mar 2011 17:52:39 +0100 Subject: TOON: Fix global package loading --- engines/toon/toon.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/toon/toon.cpp') diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index d65230df85..a6cb8a7dfa 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -106,9 +106,9 @@ void ToonEngine::init() { _pathFinding = new PathFinding(this); - resources()->openPackage("LOCAL.PAK", true); - resources()->openPackage("ONETIME.PAK", true); - resources()->openPackage("DREW.PAK", true); + resources()->openPackage("LOCAL.PAK"); + resources()->openPackage("ONETIME.PAK"); + resources()->openPackage("DREW.PAK"); for (int32 i = 0; i < 32; i++) _characters[i] = NULL; @@ -1080,7 +1080,7 @@ void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) { // load package strcpy(temp, createRoomFilename(Common::String::format("%s.PAK", _gameState->_locations[_gameState->_currentScene]._name).c_str()).c_str()); - resources()->openPackage(temp, true); + resources()->openPackage(temp); strcpy(temp, state()->_locations[SceneId]._name); strcat(temp, ".NPP"); -- cgit v1.2.3