From 2c760cb15e27de29ef9262cb6e2a102d8dbe3935 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Wed, 27 Jun 2012 04:42:36 +0200 Subject: DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too. --- engines/toon/detection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/toon') diff --git a/engines/toon/detection.cpp b/engines/toon/detection.cpp index 8234934972..9c50c20ef8 100644 --- a/engines/toon/detection.cpp +++ b/engines/toon/detection.cpp @@ -133,7 +133,7 @@ public: } virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { - return detectGameFilebased(allFiles, Toon::fileBasedFallback); + return detectGameFilebased(allFiles, fslist, Toon::fileBasedFallback); } virtual const char *getName() const { -- cgit v1.2.3