From c210f90a624549b905dce50be261cf54a3407ae5 Mon Sep 17 00:00:00 2001 From: Christopher Page Date: Sun, 13 Jul 2008 22:24:55 +0000 Subject: TOUCHE works with the new GMM implementation svn-id: r33046 --- engines/touche/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/touche/saveload.cpp') diff --git a/engines/touche/saveload.cpp b/engines/touche/saveload.cpp index 386b043654..0fa09d5b7a 100644 --- a/engines/touche/saveload.cpp +++ b/engines/touche/saveload.cpp @@ -295,7 +295,7 @@ void ToucheEngine::loadGameStateData(Common::ReadStream *stream) { if (stream->readUint32LE() != saveLoadEndMarker) { warning("Corrupted gamestate data"); // if that ever happens, exit the game - _quit = 1; + quitGame(); } _flagsTable[614] = roomOffsX; _flagsTable[615] = roomOffsY; -- cgit v1.2.3