From 6b98c4c4e7a23089a6cccba573a1c3afd909f52d Mon Sep 17 00:00:00 2001 From: Max Horn Date: Tue, 14 Jul 2009 18:24:20 +0000 Subject: Got rid of some more ioFailed uses (also fixed a potential leak in graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488 --- engines/touche/saveload.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/touche') diff --git a/engines/touche/saveload.cpp b/engines/touche/saveload.cpp index 69b8f9ba43..73817a5a1a 100644 --- a/engines/touche/saveload.cpp +++ b/engines/touche/saveload.cpp @@ -355,10 +355,10 @@ Common::Error ToucheEngine::loadGameState(int num) { } else { f->skip(2 + kGameStateDescriptionLen); loadGameStateData(f); - if (!f->ioFailed()) { - loadOk = true; - } else { + if (f->err() || f->eos()) { warning("Can't read file '%s'", gameStateFileName.c_str()); + } else { + loadOk = true; } } delete f; -- cgit v1.2.3