From 722a9459fe65c6d129cdaf2bbe38b41195cc844f Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 28 Aug 2011 22:53:20 +1000 Subject: TSAGE: Added lots of original source names from debugger, further work on first game scene --- engines/tsage/blue_force/blueforce_scenes1.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/tsage/blue_force/blueforce_scenes1.cpp') diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp index 650b63c24b..7cccb0d284 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.cpp +++ b/engines/tsage/blue_force/blueforce_scenes1.cpp @@ -176,7 +176,7 @@ void Scene100::postInit(SceneObjectList *OwnerList) { _globals->_player.disableControl(); _index = 109; - if (BF_GLOBALS._v4CEA2 < 6) { + if (BF_GLOBALS._dayNumber < 6) { // Title loadScene(100); BF_GLOBALS._sound1.play(2); @@ -191,7 +191,7 @@ void Scene100::postInit(SceneObjectList *OwnerList) { void Scene100::signal() { ++_sceneMode; - if (BF_GLOBALS._v4CEA2 < 6) { + if (BF_GLOBALS._dayNumber < 6) { BF_GLOBALS._scenePalette.clearListeners(); BF_GLOBALS._scenePalette.loadPalette(100); BF_GLOBALS._sceneManager.changeScene(_index); -- cgit v1.2.3