From c2ebbf38a1697c939691dcf9fa8078f696d3250c Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 9 Nov 2011 23:56:08 +0100 Subject: TSAGE: BF - Cleanup: Rename some more objects in scene 115 --- engines/tsage/blue_force/blueforce_scenes1.cpp | 103 ++++++++++++------------- 1 file changed, 51 insertions(+), 52 deletions(-) (limited to 'engines/tsage/blue_force/blueforce_scenes1.cpp') diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp index b4835fc794..402d776429 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.cpp +++ b/engines/tsage/blue_force/blueforce_scenes1.cpp @@ -985,7 +985,7 @@ void Scene114::signal() { * Scene 115 - Inside Tony's bar * *--------------------------------------------------------------------------*/ -bool Scene115::Object1::startAction(CursorType action, Event &event) { +bool Scene115::Kate::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; switch (action) { @@ -1001,7 +1001,7 @@ bool Scene115::Object1::startAction(CursorType action, Event &event) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; scene->_stripManager.start(1174, scene); - } else if (scene->_field31E8 == 0) { + } else if (scene->_jukeboxPlaying == 0) { if (BF_GLOBALS.getFlag(fShowedIdToKate)) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; @@ -1014,7 +1014,7 @@ bool Scene115::Object1::startAction(CursorType action, Event &event) { scene->setAction(&scene->_action7); return true; case INV_MUG_SHOT: - if (scene->_field31E8 == 0) { + if (scene->_jukeboxPlaying == 0) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 0; if (BF_GLOBALS._tonyDialogCtr == 0) @@ -1035,7 +1035,7 @@ bool Scene115::Object1::startAction(CursorType action, Event &event) { SET_EXT_FGCOLOR, 13, LIST_END); return true; case INV_ID: - if (scene->_field31E8 == 0) { + if (scene->_jukeboxPlaying == 0) { if (BF_GLOBALS._tonyDialogCtr == 0) { scene->_sceneMode = 1167; scene->setAction(&scene->_action6); @@ -1215,24 +1215,23 @@ bool Scene115::Object4::startAction(CursorType action, Event &event) { } } -void Scene115::Item1::signal() { +void Scene115::Jukebox::signal() { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - if (_field1F8A == 2) - _field1F8A = 0; - - if (_field1F8A == 1) { - _field1F8A = 2; + if (_jokeboxPlayingCtr == 2) + _jokeboxPlayingCtr = 0; + else if (_jokeboxPlayingCtr == 1) { + _jokeboxPlayingCtr = 2; setAction(&_sequenceManager6, this, 118, &scene->_object12, &scene->_object11, NULL); } } -bool Scene115::Item1::startAction(CursorType action, Event &event) { +bool Scene115::Jukebox::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; if (action == CURSOR_USE) { - if (_field1F8A == 0) { - _field1F8A = 1; + if (_jokeboxPlayingCtr == 0) { + _jokeboxPlayingCtr = 1; BF_GLOBALS._player.disableControl(); scene->setAction(&scene->_action4); } else @@ -1246,20 +1245,20 @@ bool Scene115::Item1::startAction(CursorType action, Event &event) { return NamedHotspot::startAction(action, event); } -void Scene115::Item1::synchronize(Serializer &s) { +void Scene115::Jukebox::synchronize(Serializer &s) { NamedHotspot::synchronize(s); - s.syncAsSint16LE(_field1F8A); + s.syncAsSint16LE(_jokeboxPlayingCtr); } -Scene115::Item1::Item1() { - _field1F8A = 0; +Scene115::Jukebox::Jukebox() { + _jokeboxPlayingCtr = 0; } void Scene115::EventHandler1::dispatch() { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; if (BF_GLOBALS._player.getRegionIndex() == 27) { - scene->_object1.setAction(&scene->_action5); + scene->_kate.setAction(&scene->_action5); scene->removeTimer(this); } } @@ -1426,7 +1425,7 @@ void Scene115::Action4::signal() { setAction(&scene->_sequenceManager1, this, 117, &scene->_object12, &scene->_object11, NULL); break; case 3: - scene->_sound1.play(81, &scene->_item1, 127); + scene->_sound1.play(81, &scene->_itemJukebox, 127); BF_GLOBALS._player.enableControl(); remove(); default: @@ -1439,9 +1438,9 @@ void Scene115::Action5::signal() { switch (_actionIndex++) { case 0: - if (scene->_item1._field1F8A == 0) { - setAction(&scene->_sequenceManager5, this, 1115, &scene->_object1, NULL); - scene->_field31E8 = 1; + if (scene->_itemJukebox._jokeboxPlayingCtr == 0) { + setAction(&scene->_sequenceManager5, this, 1115, &scene->_kate, NULL); + scene->_jukeboxPlaying = 1; } else { --_actionIndex; setDelay(120); @@ -1451,15 +1450,15 @@ void Scene115::Action5::signal() { setAction(&scene->_sequenceManager5, this, 117, &scene->_object12, &scene->_object11, NULL); break; case 2: - scene->_sound1.play(81, &scene->_item1, 127); - scene->_item1._field1F8A = 1; + scene->_sound1.play(81, &scene->_itemJukebox, 127); + scene->_itemJukebox._jokeboxPlayingCtr = 1; setDelay(3); break; case 3: - setAction(&scene->_sequenceManager5, this, 1116, &scene->_object1, NULL); + setAction(&scene->_sequenceManager5, this, 1116, &scene->_kate, NULL); break; case 4: - scene->_field31E8 = 0; + scene->_jukeboxPlaying = 0; remove(); default: break; @@ -1472,11 +1471,11 @@ void Scene115::Action6::signal() { switch (_actionIndex++) { case 0: BF_GLOBALS._player.disableControl(); - BF_GLOBALS._player.setAction(&scene->_sequenceManager1, this, 2115, &scene->_object1, &BF_GLOBALS._player, NULL); + BF_GLOBALS._player.setAction(&scene->_sequenceManager1, this, 2115, &scene->_kate, &BF_GLOBALS._player, NULL); break; case 1: if (scene->_sceneMode == 9999) { - setAction(&scene->_sequenceManager1, this, 4115, &scene->_object1, &BF_GLOBALS._player, NULL); + setAction(&scene->_sequenceManager1, this, 4115, &scene->_kate, &BF_GLOBALS._player, NULL); --_actionIndex; scene->_sceneMode = 1166; } else { @@ -1484,10 +1483,10 @@ void Scene115::Action6::signal() { } break; case 2: - scene->_object1.setVisage(131); - scene->_object1.setStrip(1); - scene->_object1.setFrame(1); - scene->_object1.setPosition(Common::Point(122, 97)); + scene->_kate.setVisage(131); + scene->_kate.setStrip(1); + scene->_kate.setFrame(1); + scene->_kate.setPosition(Common::Point(122, 97)); BF_GLOBALS._player.enableControl(); remove(); default: @@ -1529,11 +1528,11 @@ void Scene115::Action8::signal() { switch (_actionIndex++) { case 0: BF_GLOBALS._player.disableControl(); - setAction(&scene->_sequenceManager1, this, 2115, &scene->_object1, &BF_GLOBALS._player, NULL); + setAction(&scene->_sequenceManager1, this, 2115, &scene->_kate, &BF_GLOBALS._player, NULL); break; case 1: T2_GLOBALS._uiElements.addScore(30); - setAction(&scene->_sequenceManager1, this, 4115, &scene->_object1, &BF_GLOBALS._player, NULL); + setAction(&scene->_sequenceManager1, this, 4115, &scene->_kate, &BF_GLOBALS._player, NULL); break; case 2: scene->_stripManager.start(1160, this); @@ -1543,15 +1542,15 @@ void Scene115::Action8::signal() { break; case 4: BF_GLOBALS.setFlag(fGivenNapkin); - setAction(&scene->_sequenceManager1, this, 2117, &scene->_object1, &BF_GLOBALS._player, &scene->_object13, NULL); + setAction(&scene->_sequenceManager1, this, 2117, &scene->_kate, &BF_GLOBALS._player, &scene->_object13, NULL); break; case 5: BF_INVENTORY.setObjectScene(INV_NAPKIN, 1); T2_GLOBALS._uiElements.addScore(10); - scene->_object1.setVisage(131); - scene->_object1.setStrip(1); - scene->_object1.setFrame(1); - scene->_object1.setPosition(Common::Point(122, 97)); + scene->_kate.setVisage(131); + scene->_kate.setStrip(1); + scene->_kate.setFrame(1); + scene->_kate.setPosition(Common::Point(122, 97)); BF_GLOBALS._player.enableControl(); remove(); break; @@ -1587,7 +1586,7 @@ void Scene115::Action9::signal() { } Scene115::Scene115() : SceneExt () { - _lineNumModifier = _field31E8 = _talkToTonyCtr = 0; + _lineNumModifier = _jukeboxPlaying = _talkToTonyCtr = 0; } void Scene115::postInit(SceneObjectList *OwnerList) { @@ -1596,7 +1595,7 @@ void Scene115::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._sound1.fadeSound(15); loadScene(115); setZoomPercents(98, 85, 115, 100); - _field31E8 = 0; + _jukeboxPlaying = 0; _stripManager.addSpeaker(&_gameTextSpeaker); _stripManager.addSpeaker(&_kateSpeaker); _stripManager.addSpeaker(&_tonySpeaker); @@ -1697,14 +1696,14 @@ void Scene115::postInit(SceneObjectList *OwnerList) { _object10.fixPriority(112); if (BF_INVENTORY.getObjectScene(INV_COBB_RAP) == 1) { - _object1.postInit(); - _object1.setVisage(131); - _object1.setPosition(Common::Point(122, 97)); - _object1.setStrip(1); - _object1.setFrame(1); - _object1.changeZoom(100); - _object1.fixPriority(95); - BF_GLOBALS._sceneItems.push_front(&_object1); + _kate.postInit(); + _kate.setVisage(131); + _kate.setPosition(Common::Point(122, 97)); + _kate.setStrip(1); + _kate.setFrame(1); + _kate.changeZoom(100); + _kate.fixPriority(95); + BF_GLOBALS._sceneItems.push_front(&_kate); } addTimer(&_eventHandler1); } @@ -1717,8 +1716,8 @@ void Scene115::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._sceneItems.push_front(&_item14); _item10.setDetails(Rect(0, 147, 30, 167), 115, -1, -1, -1, 1, NULL); // SUB_177B8 - addTimer(&_item1); - _item1.setDetails(Rect(147, 45, 179, 91), 115, 25, 26, 27, 1, NULL); + addTimer(&_itemJukebox); + _itemJukebox.setDetails(Rect(147, 45, 179, 91), 115, 25, 26, 27, 1, NULL); // _item6.setDetails(Rect(107, 43, 122, 61), 115, 28, 29, 30, 1, NULL); _item7.setDetails(Rect(180, 33, 230, 63), 115, 31, 32, 33, 1, NULL); @@ -1779,7 +1778,7 @@ void Scene115::process(Event &event) { void Scene115::synchronize(Serializer &s) { SceneExt::synchronize(s); s.syncAsSint16LE(_lineNumModifier); - s.syncAsSint16LE(_field31E8); + s.syncAsSint16LE(_jukeboxPlaying); s.syncAsSint16LE(_talkToTonyCtr); } -- cgit v1.2.3