From 1c4bc2f567a7d31e0f716d5dfb8f57efb7875be1 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 22 Oct 2011 22:41:05 +1100 Subject: TSAGE: Hooking up Return to Ringworld to display the user interface --- engines/tsage/blue_force/blueforce_scenes8.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'engines/tsage/blue_force/blueforce_scenes8.cpp') diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp index fd5eb068e0..c81f3b8d65 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.cpp +++ b/engines/tsage/blue_force/blueforce_scenes8.cpp @@ -1111,7 +1111,7 @@ void Scene810::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._sceneItems.addItems(&_microficheReader, &_map, &_window, &_bookcase, &_garbageCan, &_fileCabinets, &_coffeeMaker, &_shelves, &_background, NULL); - _background.setBounds(Rect(0, 0, SCREEN_WIDTH, BF_INTERFACE_Y)); + _background.setBounds(Rect(0, 0, SCREEN_WIDTH, UI_INTERFACE_Y)); } void Scene810::signal() { @@ -1241,7 +1241,7 @@ void Scene810::signal() { } void Scene810::process(Event &event) { - if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (BF_INTERFACE_Y - 1))) { + if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (UI_INTERFACE_Y - 1))) { // Check if the cursor is on an exit if (_exit.contains(event.mousePos)) { GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_E); @@ -1472,7 +1472,7 @@ void Scene820::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._player.enableControl(); BF_GLOBALS._player._canWalk = false; - _item1.setDetails(Rect(0, 0, SCREEN_WIDTH, BF_INTERFACE_Y), 820, -1, -1, -1, 1, NULL); + _item1.setDetails(Rect(0, 0, SCREEN_WIDTH, UI_INTERFACE_Y), 820, -1, -1, -1, 1, NULL); } void Scene820::signal() { @@ -1882,7 +1882,7 @@ void Scene830::process(Event &event) { SceneExt::process(event); - if (BF_GLOBALS._player._enabled && (event.mousePos.y < (BF_INTERFACE_Y - 1))) { + if (BF_GLOBALS._player._enabled && (event.mousePos.y < (UI_INTERFACE_Y - 1))) { // Check if the cursor is on an exit if (_seExit.contains(event.mousePos)) { GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_SE); @@ -2274,7 +2274,7 @@ void Scene840::postInit(SceneObjectList *OwnerList) { _item16.setDetails(4, 840, 44, 45, 46, 1); _item17.setDetails(5, 840, 26, 27, 28, 1); _item12.setDetails(7, 840, 35, 36, 37, 1); - _item13.setDetails(Rect(0, 0, SCREEN_WIDTH - 1, BF_INTERFACE_Y), 840, 41, 42, 43, 1, NULL); + _item13.setDetails(Rect(0, 0, SCREEN_WIDTH - 1, UI_INTERFACE_Y), 840, 41, 42, 43, 1, NULL); if (BF_INVENTORY.getObjectScene(INV_RENTAL_KEYS) == 1) { _boatKeys.postInit(); @@ -2494,7 +2494,7 @@ void Scene840::signal() { void Scene840::process(Event &event) { SceneExt::process(event); - if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (BF_INTERFACE_Y - 1))) { + if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (UI_INTERFACE_Y - 1))) { if (_exit.contains(event.mousePos)) { GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_E); BF_GLOBALS._events.setCursor(surface); @@ -3174,7 +3174,7 @@ void Scene870::signal() { void Scene870::process(Event &event) { SceneExt::process(event); - if (!event.handled && BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (BF_INTERFACE_Y - 1))) { + if (!event.handled && BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (UI_INTERFACE_Y - 1))) { // Check if the cursor is on an exit if (_exit.contains(event.mousePos)) { GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_E); @@ -3503,7 +3503,7 @@ void Scene880::signal() { } void Scene880::process(Event &event) { - if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (BF_INTERFACE_Y - 1))) { + if (BF_GLOBALS._player._enabled && !_focusObject && (event.mousePos.y < (UI_INTERFACE_Y - 1))) { // Check if the cursor is on an exit if (_northExit.contains(event.mousePos)) { GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_N); -- cgit v1.2.3