From 44e630055930f9421de9b1b1ea1233d5e134334e Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 27 Sep 2011 00:40:10 +0200 Subject: TsAGE: Remove trailing spaces Thanks LordHoto for reminding this --- engines/tsage/blue_force/blueforce_scenes8.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'engines/tsage/blue_force/blueforce_scenes8.cpp') diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp index 999dcc1f8b..3b3ff20805 100644 --- a/engines/tsage/blue_force/blueforce_scenes8.cpp +++ b/engines/tsage/blue_force/blueforce_scenes8.cpp @@ -400,7 +400,7 @@ bool Scene830::Door::startAction(CursorType action, Event &event) { } else if (scene->_field18A4) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 832; - + if (BF_GLOBALS.getFlag(onDuty)) { scene->setAction(&scene->_sequenceManager, scene, 8302, &BF_GLOBALS._player, &scene->_door, NULL); } else if (BF_GLOBALS.getFlag(fWithLyle)) { @@ -536,7 +536,7 @@ void Scene830::postInit(SceneObjectList *OwnerList) { _object4.fixPriority(90); _object4.setDetails(830, 0, 1, 2, 1, NULL); } - + _door.postInit(); _door.setVisage(830); _door.setDetails(830, 3, 4, -1, 1, NULL); @@ -690,7 +690,7 @@ void Scene830::signal() { break; case 831: case 8306: - BF_GLOBALS._sceneManager.changeScene((BF_GLOBALS._bookmark < bStartOfGame) || + BF_GLOBALS._sceneManager.changeScene((BF_GLOBALS._bookmark < bStartOfGame) || (BF_GLOBALS._bookmark >= bCalledToDomesticViolence) ? 342 : 340); break; case 832: @@ -842,7 +842,7 @@ void Scene840::Object2::process(Event &event) { if (_bounds.contains(event.mousePos)) { CursorType cursorId = BF_GLOBALS._events.getCursor(); BF_GLOBALS._events.setCursor(cursorId); - + if ((event.eventType == EVENT_BUTTON_DOWN) && (cursorId == CURSOR_WALK) && (event.btnState == 3)) { BF_GLOBALS._events.setCursor(CURSOR_USE); event.handled = true; @@ -930,7 +930,7 @@ bool Scene840::Object2::RentalKeys::startAction(CursorType action, Event &event) SceneItem::display2(840, 55); BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 1); BF_GLOBALS._uiElements.addScore(30); - + scene->_object2._v1B4 = 1; remove(); } @@ -1053,7 +1053,7 @@ bool Scene840::Coins::startAction(CursorType action, Event &event) { case CURSOR_LOOK: BF_GLOBALS._player.disableControl(); scene->_sceneMode = 8404; - scene->setAction(&scene->_sequenceManager1, scene, BF_GLOBALS.getFlag(onDuty) ? 8415 : 8404, + scene->setAction(&scene->_sequenceManager1, scene, BF_GLOBALS.getFlag(onDuty) ? 8415 : 8404, &BF_GLOBALS._player, NULL); return true; default: @@ -1178,7 +1178,7 @@ void Scene840::signal() { switch (BF_GLOBALS._dayNumber) { case 1: if (_field1ABA == 1) { - _stripManager.start(BF_GLOBALS.getFlag(onDuty) ? 8430 : 8406, this); + _stripManager.start(BF_GLOBALS.getFlag(onDuty) ? 8430 : 8406, this); } else if (!BF_GLOBALS.getFlag(onDuty)) { _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8400 : 8406, this); } else if (BF_GLOBALS._bookmark < bStartOfGame) { @@ -1202,7 +1202,7 @@ void Scene840::signal() { } else { _stripManager.start(8413, this); } - + BF_GLOBALS.setFlag(fTalkedCarterDay3); break; case 4: @@ -1292,7 +1292,7 @@ void Scene840::signal() { _stripManager.start(8441, this); break; case 8407: - if (((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) || + if (((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) || (BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) == 1)) { _sceneMode = 8416; setAction(&_sequenceManager1, this, 8416, &BF_GLOBALS._player, NULL); @@ -1379,7 +1379,7 @@ void Scene840::process(Event &event) { void Scene840::dispatch() { SceneExt::dispatch(); - + if (_field1ABC && (BF_GLOBALS._player._position.x > 310) && !_action) { _field1ABC = 0; BF_GLOBALS._player.disableControl(); -- cgit v1.2.3