From 3a1d1699d0a7084778eccbbd0fae14e3c79405bc Mon Sep 17 00:00:00 2001 From: Strangerke Date: Tue, 8 Nov 2011 00:05:36 +0100 Subject: TSAGE: Blue Force - Grandma's house, set 2 (271): Fix a crash and a glitch when failing scene 9xx cleanup --- engines/tsage/blue_force/blueforce_scenes2.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/tsage/blue_force') diff --git a/engines/tsage/blue_force/blueforce_scenes2.cpp b/engines/tsage/blue_force/blueforce_scenes2.cpp index 5af567f71e..5a181af927 100644 --- a/engines/tsage/blue_force/blueforce_scenes2.cpp +++ b/engines/tsage/blue_force/blueforce_scenes2.cpp @@ -1290,7 +1290,7 @@ void Scene270::dispatch() { void Scene271::Action1::signal() { Scene271 *scene = (Scene271 *)BF_GLOBALS._sceneManager._scene; - scene->setAction(&scene->_sequenceManager2, this, 2703, &scene->_tv, NULL); + setAction(&scene->_sequenceManager2, this, 2703, &scene->_tv, NULL); } /*--------------------------------------------------------------------------*/ @@ -1454,7 +1454,7 @@ void Scene271::postInit(SceneObjectList *OwnerList) { BF_GLOBALS._walkRegions.disableRegion(14); BF_GLOBALS._walkRegions.disableRegion(19); - BF_GLOBALS._player.setVisage(151); + BF_GLOBALS._player.setVisage(275); BF_GLOBALS._player.setPosition(Common::Point(348, 151)); _object12.postInit(); -- cgit v1.2.3