From 0e6c4de8c644784c7404efb759a3274ccadcb20d Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 9 Feb 2014 00:36:50 +0100 Subject: TSAGE: Ringworld - Remove a redundant check on the previous scene number in scene 9500 --- engines/tsage/ringworld/ringworld_scenes10.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tsage/ringworld/ringworld_scenes10.cpp') diff --git a/engines/tsage/ringworld/ringworld_scenes10.cpp b/engines/tsage/ringworld/ringworld_scenes10.cpp index eac181e350..116dca10e9 100644 --- a/engines/tsage/ringworld/ringworld_scenes10.cpp +++ b/engines/tsage/ringworld/ringworld_scenes10.cpp @@ -1217,7 +1217,7 @@ void Scene9500::postInit(SceneObjectList *OwnerList) { g_globals->_events.setCursor(CURSOR_WALK); g_globals->_player.disableControl(); - if ((g_globals->_sceneManager._previousScene == 9200) || (g_globals->_sceneManager._previousScene != 9850)) { + if (g_globals->_sceneManager._previousScene != 9850) { _sceneMode = 0; if (RING_INVENTORY._helmet._sceneNumber != 1) { setAction(&_sequenceManager, this, 9501, &g_globals->_player, &_candle, NULL); -- cgit v1.2.3