From e9c8232da864891fafcceb217b291a50096738ce Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 13 Aug 2011 19:49:54 +1000 Subject: TSAGE: Split up the hard-coded logic files for Ringworld and Blue Force into separate sub-folderes --- engines/tsage/ringworld/ringworld_scenes4.cpp | 250 ++++++++++++++++++++++++++ 1 file changed, 250 insertions(+) create mode 100644 engines/tsage/ringworld/ringworld_scenes4.cpp (limited to 'engines/tsage/ringworld/ringworld_scenes4.cpp') diff --git a/engines/tsage/ringworld/ringworld_scenes4.cpp b/engines/tsage/ringworld/ringworld_scenes4.cpp new file mode 100644 index 0000000000..83dd559a6d --- /dev/null +++ b/engines/tsage/ringworld/ringworld_scenes4.cpp @@ -0,0 +1,250 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/config-manager.h" +#include "tsage/ringworld/ringworld_scenes4.h" +#include "tsage/scenes.h" +#include "tsage/tsage.h" +#include "tsage/staticres.h" + +namespace tSage { + +/*-------------------------------------------------------------------------- + * Scene 3500 - Ringworld Scan + * + *--------------------------------------------------------------------------*/ + +void Scene3500::Action1::signal() { + Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(10); + break; + case 1: + scene->_stripManager.start(3500, this); + break; + case 2: + setDelay(3); + break; + case 3: + _globals->_sceneManager.changeScene(9999); + break; + } +} + +void Scene3500::Action2::signal() { + Scene3500 *scene = (Scene3500 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(10); + break; + case 1: + scene->_stripManager.start(3501, this); + break; + case 2: + setDelay(3); + break; + case 3: + _globals->_sceneManager.changeScene(2012); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene3500::postInit(SceneObjectList *OwnerList) { + loadScene((_globals->_stripNum == 3600) ? 3600 : 3500); + Scene::postInit(); + + _stripManager.addSpeaker(&_speakerQText); + _stripManager.addSpeaker(&_speakerMText); + _stripManager.addSpeaker(&_speakerSText); + + _globals->_sceneManager._scene->_sceneBounds.contain(_globals->_sceneManager._scene->_backgroundBounds); + _globals->_sceneOffset.x = (_globals->_sceneManager._scene->_sceneBounds.top / 160) * 160; + + setAction((_globals->_stripNum == 3600) ? (Action *)&_action2 : (Action *)&_action1); +} + +/*-------------------------------------------------------------------------- + * Scene 3700 - Remote Viewer + * + *--------------------------------------------------------------------------*/ + +#define VIEW_FRAME_DELAY 10 + +Scene3700::Viewer::Viewer() { + _images1.setVisage(3705, 1); + _images2.setVisage(3705, 2); + + _frameList[0] = 1; + for (int idx = 1; idx <= 3; ++idx) + _frameList[idx] = _globals->_randomSource.getRandomNumber(4) + 1; + + _active = true; + _countdownCtr = 0; + _percentList[0] = 120; + _percentList[1] = 50; + _percentList[2] = 75; + _percentList[3] = 114; +} + +void Scene3700::Viewer::synchronize(Serializer &s) { + SceneObject::synchronize(s); + s.syncAsByte(_active); + s.syncAsSint16LE(_countdownCtr); + for (int idx = 0; idx < 4; ++idx) { + s.syncAsSint16LE(_frameList[idx]); + s.syncAsSint16LE(_percentList[idx]); + } +} + +void Scene3700::Viewer::dispatch() { + if (_active) { + if (_countdownCtr-- <= 0) { + _countdownCtr = VIEW_FRAME_DELAY; + + for (int idx = 3; idx > 1; --idx) + _frameList[idx] = _frameList[idx - 1]; + + int newFrame; + do { + newFrame = _globals->_randomSource.getRandomNumber(4) + 1; + } while (newFrame == _frameList[2]); + + _frameList[1] = newFrame; + _flags |= OBJFLAG_PANES; + } + } +} + +void Scene3700::Viewer::reposition() { + _bounds = Rect(123, 40, 285, 123); +} + +void Scene3700::Viewer::draw() { + Region *priorityRegion = _globals->_sceneManager._scene->_priorities.find(1); + + for (int idx = 0; idx < 4; ++idx) { + Visage &v = (idx == 0) ? _images1 : _images2; + + GfxSurface img = v.getFrame(_frameList[idx]); + Rect destRect = img.getBounds(); + destRect.resize(img, (_position.x - _globals->_sceneOffset.x), + (_position.y - _globals->_sceneOffset.y - _yDiff), _percentList[idx]); + + destRect.translate(-_globals->_sceneManager._scene->_sceneBounds.left, + -_globals->_sceneManager._scene->_sceneBounds.top); + + _globals->gfxManager().copyFrom(img, destRect, priorityRegion); + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene3700::Action1::signal() { + Scene3700 *scene = (Scene3700 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(10); + break; + case 1: + scene->_stripManager.start(2162, this); + break; + case 2: + scene->_viewer._active = false; + setDelay(90); + break; + case 3: + scene->_soundHandler.play(196); + scene->_viewer.hide(); + + scene->_hotspot1.postInit(); + scene->_hotspot1.setVisage(3710); + scene->_hotspot1.setStrip(1); + scene->_hotspot1.setFrame(1); + scene->_hotspot1.setPosition(Common::Point(204, 120)); + + setDelay(90); + break; + case 4: + scene->_soundHandler.play(197); + scene->_hotspot1.hide(); + + scene->_hotspot2.postInit(); + scene->_hotspot2.setVisage(3710); + scene->_hotspot2.setStrip(2); + scene->_hotspot2.setFrame(1); + scene->_hotspot2.setPosition(Common::Point(204, 120)); + + setDelay(30); + break; + case 5: + scene->_soundHandler.play(198); + scene->_hotspot2.hide(); + scene->_hotspot1.show(); + setDelay(90); + break; + case 6: + scene->_stripManager.start(2166, this); + break; + case 7: + setDelay(60); + break; + case 8: + scene->_hotspot1.remove(); + scene->_hotspot2.show(); + _globals->setFlag(59); + setDelay(30); + break; + case 9: + _globals->_sceneManager.changeScene(2100); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene3700::postInit(tSage::SceneObjectList *OwnerList) { + Scene::postInit(); + loadScene(3700); + + _stripManager.addSpeaker(&_speakerSText); + _stripManager.addSpeaker(&_speakerMText); + _stripManager.addSpeaker(&_speakerMR); + _speakerSText.setTextPos(Common::Point(20, 15)); + _speakerMText.setTextPos(Common::Point(20, 15)); + + _viewer.postInit(); + _viewer.setVisage(3705); + _viewer.setStrip(1); + _viewer.setFrame(2); + _viewer.setPosition(Common::Point(195, 83)); + + setAction(&_action1); + _globals->_soundHandler.play(195); +} + +} // End of namespace tSage -- cgit v1.2.3