From cc35c422cb8f152c393627cf3268ee6327c7eb15 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 18 Aug 2013 20:42:13 -0400 Subject: TSAGE: Fixes for speaking to Seeker and donning suit in R2R landing bay --- engines/tsage/ringworld2/ringworld2_speakers.cpp | 87 +++++++++++++++++++++++- 1 file changed, 84 insertions(+), 3 deletions(-) (limited to 'engines/tsage/ringworld2/ringworld2_speakers.cpp') diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp index 8d91787272..a0b0bd4ddb 100644 --- a/engines/tsage/ringworld2/ringworld2_speakers.cpp +++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp @@ -204,13 +204,12 @@ void VisualSpeaker::setText(const Common::String &msg) { _sceneText._textMode = _textMode; _sceneText.setup(s); - //_sceneText.clone(); - _sceneText.setPosition(_textPos); _sceneText.fixPriority(256); // If subtitles are turned off, don't show the text - if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) { + if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) && + !(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) { _sceneText.hide(); } @@ -1173,6 +1172,51 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() { _numFrames = 0; } +void SpeakerQuinn::proc15() { + int v = _speakerMode; + + if (!_object2) { + if (R2_GLOBALS._player._characterIndex == R2_QUINN) { + _object2 = &R2_GLOBALS._player; + } else { + assert(R2_GLOBALS._sceneManager._sceneNumber == 500); + Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene; + _object2 = &scene->_seeker; + } + + _object2->hide(); + + _object1.postInit(); + _object1._effect = _object2->_effect; + _object1._shade = _object2->_shade; + _object1.setPosition(_object2->_position); + + if (_object2->_mover) + _object2->addMover(NULL); + } + + if (v == 0) { + _object1.animate(ANIM_MODE_2, NULL); + } else { + ((SceneItem *)_action)->_sceneRegionId = 0; + + switch (_object2->_visage) { + case 10: + _object1.setup(4021, (v == 1) ? 5 : 7, 1); + break; + + case 1500: + _object1.setup(4021, (v == 1) ? 1 : 3, 1); + break; + + default: + break; + } + + _object1.animate(ANIM_MODE_5, this); + } +} + void SpeakerQuinn300::proc15() { int v = _speakerMode; @@ -1944,6 +1988,43 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() { _numFrames = 0; } +void SpeakerSeeker::proc15() { + int v = _speakerMode; + + if (!_object2) { + if (R2_GLOBALS._player._characterIndex == R2_SEEKER) { + _object2 = &R2_GLOBALS._player; + } else { + assert(R2_GLOBALS._sceneManager._sceneNumber == 500); + Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene; + _object2 = &scene->_seeker; + } + + _object2->hide(); + _object1.postInit(); + + _object1._effect = _object2->_effect; + _object1._shade = _object2->_shade; + _object1.setPosition(_object2->_position); + + if (_object2->_mover) + _object2->addMover(NULL); + } + + if (v == 0) { + _object1.animate(ANIM_MODE_2, NULL); + } else { + ((SceneItem *)_action)->_sceneRegionId = 0; + + if (v == 1) + _object1.setup(4041, 3, 1); + else + _object1.setup(4041, 1, 1); + + _object1.animate(ANIM_MODE_5, this); + } +} + void SpeakerSeeker300::proc15() { int v = _speakerMode; -- cgit v1.2.3