From 0cc0c404bf0d8c634f38268c1b022e99ab5d587a Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sat, 4 Jan 2014 22:56:07 +0100 Subject: TSAGE: R2R - Remove dead code in scene 1800 --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 11 +---------- 1 file changed, 1 insertion(+), 10 deletions(-) (limited to 'engines/tsage/ringworld2') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 0025d0ba61..075420a1c9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -11491,16 +11491,7 @@ void Scene1800::signal() { R2_GLOBALS._walkRegions.disableRegion(10); R2_GLOBALS._walkRegions.disableRegion(11); R2_GLOBALS.setFlag(63); - - // The following check is completely dumb. - // Either an original bug, or dead code. - if (R2_GLOBALS.getFlag(63)) { - R2_GLOBALS._player.enableControl(CURSOR_WALK); - } else { - _sceneMode = 10; - R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS); - _stripManager.start(545, this); - } + R2_GLOBALS._player.enableControl(CURSOR_WALK); break; case 1802: R2_GLOBALS.clearFlag(14); -- cgit v1.2.3