From 176e6da64e7d2c8a22d6628c5a5653e013a648f2 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 9 Feb 2014 11:10:14 +0100 Subject: TSAGE: R2R - Fix sprite used when exiting scene 1800 using the South exit (Rim lift, exterior) --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tsage/ringworld2') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 9475501bca..f4b09efefb 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -11188,7 +11188,7 @@ void Scene1800::SouthExit::changeScene() { } else { scene->_sceneMode = 1802; if (R2_GLOBALS._player._characterIndex == R2_QUINN) - scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL); + scene->setAction(&scene->_sequenceManager, scene, 1803, &R2_GLOBALS._player, &scene->_companion, NULL); else scene->setAction(&scene->_sequenceManager, scene, 1802, &R2_GLOBALS._player, &scene->_companion, NULL); } -- cgit v1.2.3