From 78accfa64783332cecb80d62753266a25abc6021 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 13 Oct 2014 08:12:21 +0200 Subject: TSAGE: R2R - Fix bug in getRandomCardFromHand() --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/tsage/ringworld2') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index dc51c7086e..cf611090a0 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -5080,7 +5080,7 @@ int Scene1337::getRandomCardFromHand(int playerId) { int randIndx; for (;;) { randIndx = R2_GLOBALS._randomSource.getRandomNumber(3); - if (_gameBoardSide[playerId]._handCard[randIndx]._cardId == 0) + if (_gameBoardSide[playerId]._handCard[randIndx]._cardId != 0) break; } -- cgit v1.2.3