From 16666ec40c5425db1d8ae957c546d02a12f52c7d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 27 Apr 2011 21:23:47 +1000 Subject: TSAGE: Created stub classes for ASound and Sound, and reworked engine to use proper named methods --- engines/tsage/ringworld_scenes1.h | 21 +++++++++++---------- 1 file changed, 11 insertions(+), 10 deletions(-) (limited to 'engines/tsage/ringworld_scenes1.h') diff --git a/engines/tsage/ringworld_scenes1.h b/engines/tsage/ringworld_scenes1.h index 554b261f2c..07c89aff25 100644 --- a/engines/tsage/ringworld_scenes1.h +++ b/engines/tsage/ringworld_scenes1.h @@ -30,6 +30,7 @@ #include "tsage/core.h" #include "tsage/scenes.h" #include "tsage/globals.h" +#include "tsage/sound.h" namespace tSage { @@ -65,7 +66,7 @@ class Scene15 : public Scene { public: Action1 _action1; SceneObject _object1; - SoundHandler _soundHandler; + ASound _soundHandler; virtual void postInit(SceneObjectList *OwnerList = NULL); }; @@ -97,7 +98,7 @@ public: Action3 _action3; Action4 _action4; SceneObject _sceneObject1, _SceneObjectExt, _sceneObject3, _sceneObject4, _sceneObject5; - SoundHandler _sound; + ASound _sound; public: Scene20(); virtual ~Scene20() {} @@ -143,7 +144,7 @@ class Scene30 : public Scene { }; public: - SoundHandler _sound; + ASound _sound; DisplayHotspot _groundHotspot, _wallsHotspot, _courtyardHotspot, _treeHotspot; BeamObject _beam; DoorObject _door; @@ -232,7 +233,7 @@ public: SpeakerQText _speakerQText; SpeakerSText _speakerSText; SpeakerGameText _speakerGameText; - SoundHandler _soundHandler; + ASound _soundHandler; Action1 _action1; Action2 _action2; Action3 _action3; @@ -387,9 +388,9 @@ public: SceneObject _redLights; Item1 _item1; Item _item2, _item3, _item4, _item5, _item6; - SoundHandler _soundHandler1; - SoundHandler _soundHandler2; - SoundHandler _soundHandler3; + ASound _soundHandler1; + ASound _soundHandler2; + ASound _soundHandler3; Scene60(); virtual void postInit(SceneObjectList *OwnerList = NULL); @@ -423,7 +424,7 @@ public: DisplayObject _object3, _object4, _object5; SceneObject _object6; DisplayHotspot _item1, _item2, _item3; - SoundHandler _soundHandler1, _soundHandler2; + ASound _soundHandler1, _soundHandler2; Scene90(); @@ -441,7 +442,7 @@ class Scene95 : public Scene { public: Action1 _action1; SceneObject _object1, _object2, _object3; - SoundHandler _soundHandler; + ASound _soundHandler; Scene95(); virtual void postInit(SceneObjectList *OwnerList); @@ -503,7 +504,7 @@ public: Action5 _action5; GetBoxAction _getBoxAction; Action7 _action7; - SoundHandler _soundHandler; + ASound _soundHandler; Speaker _speaker1; SpeakerQR _speakerQR; SpeakerSL _speakerSL; -- cgit v1.2.3